Aline Tickle, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 5'5". She is renowned for her bright brown dresses and hats, and her gloved hand is found clutching a shortbow. Her brown hair is singed and shortened. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: Sold as a small child to a slaver, Aline was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has since lost track of the people in her past.
Motivation: She has comitted a past crime that haunts her to this day; and seeks redemption
Ideals: Passionate, Justice. Flaws: Ugly. Bonds: Criminal record, Mentor, Family. Occupation: Adventurer
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 40 gp. Golden pearl (70 gp).
Sorath Compassion, Female Tiefling [Permalink]
Personal [hide]
Description: This slender woman stands about 6'2". She typically wears black cloth garments or leather armor. Her black hair is smooth and relatively long. She tend to wears goggles to shield her eyes.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She pushes her goals aggressively. She is also a coward if confronted.
History: The child of a Apothecary, who enjoyed hunting, Sorath was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. She has set out to sabotage the competition.
Motivation: Many brigands want her driven away; and to be a apothecary again
Flaws: Antagonistic, Fearful. Bonds: Nature, Job, Enemies. Occupation: Guard
Voice: Sounds elderly
Attributes [hide]
Medium (6'2") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 8 (-1) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1900 sp.
Trynnicus Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He has styled his green crest well, parting it to the left. He wears round tiny glasses practically rammed into his face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Trynnicus lived on a farm with his father, near the main road leading to a nearby town. A gifted student he started as a Dilettante, but he got bored and became a Healer. He has worked as a Healer like his father before him.
Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion
Ideals: Philantrophist, Logical. Bonds: Job, Family. Occupation: Healer
Voice: Scratchy, weak
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. 1 Masterwork Common Ranged Weapon.
Cockaby Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he tends to wear a tan poncho over his likewise colored trousers and shirt. He wears his golden hair up. His eyes are green.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also has developed a complete distrust of the Barber profession.
History: Cockaby was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Detective.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural half-orc artifacts is his passion
Ideals: Optimist. Bonds: Job, Adventurer. Occupation: Detective
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 220 gp.
Tûmhom Richie, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He usually wears his white robe and has his quarterstaff always slung over his shoulder. His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He dislikes all the random violence that takes place in the north. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born to a pair of adventurers, Tûmhom grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero.
Ideals: Pacifist. Flaws: Ugly, Impulsive. Bonds: Immigrant, Adventurer. Occupation: Bricklayer
Voice: Creaky witch voice
Attributes [hide]
Medium (6'9") Half-Orc, True Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 13 (+1) | 8 (-1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Orc
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 70 gp.
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