Mijira Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her attire stands in sharp contrast to her spear, which is beautifully polished and possesses an ornate carving of a card on it. She wears a broad hat to cover her moderate length red crest. She has a tattooed face.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She is greedy; and she uses money and sex appeal to get what she needs
Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Bather
Voice: Slurs words
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: 6000 cp. 1 Silver holy symbol. 1 Magnifying glass.
Kellen Garrick, Male Gnome [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light tan in addition to tight pants. His silver hair is heavily combed to the right. His gray unseeing eyes seem to look past you.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also has developed a complete distrust of the Stableman profession.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gifted student he started as a Stableman, but he got bored and became a Glassblower. Recently the stress of being a Glassblower has made it difficult for him to sleep.
Motivation: Retire the richest man in the north; and to get a good night's sleep
Ideals: Persistence, Entrepeneur. Flaws: Disease, Insomniac. Bonds: Job, Rich. Occupation: Glassblower
Voice: Jittery and nervous
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 20 (+5) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 50 gp.
Bendoo Hackney, Female Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and a wedding ring on her right hand. She has no hair. Her eyes, though not visible through her cowl, are violet.
Personality: She likes to make people angry or surprised. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Born in a small village she learned the ways of the warrior from her mother. A gypsy cursed her at a young age, leading to her ugly appearance. Some 8 years later her spouse died after the birth of her daughter. Heartbroken, Bendoo never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: She's repulsed by the PC; and retire the richest woman in the south
Ideals: Entrepeneur, Fighting. Flaws: Ugly, Antagonistic. Bonds: In love. Occupation: Slave Trader
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'2") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 40 gp.
Vepar Remorse, Female Tiefling [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears skinny pants and wears a green and brown robe with the hood down. Her feathered hat is riddled with cuts and holes. Her red eyes lackadaisically let the world flow into them.
Personality: Vepar wants to be seen as a stoic, levelheaded, noble Fighter, so she tries to act the part. She does a good job, for the most part... A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Vepar hails from a village terrorized by giants. She made a point of taking high paying jobs and getting most of it up front. She has dedicated herself to building a better village for her children.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Disciplined. Flaws: Ugly. Bonds: Religious, Enemies, Adventurer. Occupation: Bowyer
Voice: Smooth and feminine
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: Aquamarine (900 gp).
Anastrianna Teinithra, Female Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she likes to wear tan tank tops with pastel skirt. Her hair is silver and very short. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Anastrianna wants to be seen as a stoic, levelheaded, noble Barbarian, so she tries to act the part. She does a good job, for the most part... She is a logical person and will generally grow upset if things defy logic and science.
History: Anastrianna hails from a village terrorized by illithids. In her 13th year, her parents were killed by a illithids raid, leaving Anastrianna alone in the world. After a stint in an orphanage, she was adopted. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Doesn't want to be a Spy and was forced into it by her family; and find a way to reverse the transformation of her brother
Ideals: Disciplined, Logical. Flaws: Insane. Bonds: Enemies, Family. Occupation: Spy
Voice: Mousy voice
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 25 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 190 gp.
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