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NPC Generator

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Advanced [show]


Grûblik Crawford, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a black collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His hair is short and blonde. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He acts crazy and hedonistic. He works hard and plays hard.

History: He got into the Barrister business at a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has set out to sabotage the competition.

Motivation: Several ex partners dislike his way of doing things and want revenge; and marry his brother to traveling adventurers

Flaws: Hedonist. Bonds: Job, Family, Enemies. Occupation: Barrister

Voice: Shortens vowels

Attributes [hide]

Grûblik Crawford, Male Half-Orc Fighter 2
Medium (5'10") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)11 (+0) 15 (+2)12 (+1)
Skills Arcana +2, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Pyxrin Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman stands a little under 6'7" and is a bit bulky. She is very muscular particularly in the legs. She wears a well pressed and immaculate suit (or dress). Her blue crest is kept up in a ponytail inside a top hat. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is mildly Dragonborn supremacist, though she does not identify as such. She is frequently practicing swordplay.

History: The child of northern immigrants she idolized her mother. She found a children's book about a Dragonborn Warlock who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: Nothing but the best is good enough for her; and she has passion for adventuring and risk

Ideals: Impeccable. Flaws: Racist. Bonds: Military, Immigrant, Adventurer. Occupation: Soapmaker

Voice: Slow speaker

Attributes [hide]

Pyxrin Turnuroth, Female Dragonborn Warlock 3
Medium (6'7") Dragonborn, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)8 (-1) 17 (+3)16 (+3)
Skills Acrobatics +4
Senses Passive Perception 13
Languages
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1100 sp. Chrysoprase (30 gp). 1 Everburning torch.


Social Check DCs


Katherine Gresham, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She carries a battered ceremonial dagger and tarnished hand crossbow as well. Her auburn hair is unkempt and raggedy. She wears a mask on her face.

Personality: Prone to second guessing herself, she comes off as nervous. She is skeptical of what others tell her and is slow to trust.

History: She was born the only child of a wealthy merchant. When money was particularly tight she was walking through alleys when she overheard a Shipwright hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest woman in the south

Ideals: Entrepeneur, Fighting. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Shipwright

Voice: Smoker's lung

Attributes [hide]

Katherine Gresham, Female Human Expert 1
Medium (4'10") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)17 (+3) 9 (-1)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Sylvan, Elven, Celestial
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 800 sp.


Social Check DCs


Mamnen Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a black poncho over his likewise colored trousers and shirt. He is portly but not overly obese. His red hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption.

Ideals: Impeccable. Bonds: Attractive, Rich, Criminal record. Occupation: Laborer

Voice: Sore throat, cough

Attributes [hide]

Mamnen Fluke, Male Tiefling Cleric 3
Medium (5'10") Tiefling, True Neutral (CR 3)
Armor Class 14
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 11 (+0)13 (+1) 16 (+3)10 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 400 gp. Amber (90 gp). Aquamarine (300 gp). 1 Simple lock. 1 Simple lock.


Social Check DCs


Mardnab Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: This malnourished woman prefers to wear flannel. Her hair is cut close to her head. Her blue unseeing eyes seem to look past you.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Animals are drawn to her, and she is able to talk to them.

History: Born to a Adventurer, her mother struggled to pay the bills. Cursed with a spirit at a very young age, Mardnab has worked very hard to control her curse. She has since lost track of the people in her past.

Motivation: Find a way to reverse the transformation of her sister; and wants to open a new tavern

Ideals: Gifted. Flaws: Disease. Bonds: Poor, Job, Family. Occupation: Masseuse

Voice: Spanish accent

Attributes [hide]

Mardnab Nucklestamp, Female Gnome Adept 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)16 (+3) 12 (+1)14 (+2)
Skills Religion +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Celestial, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: Just what you see.


Social Check DCs

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