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NPC Generator

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Advanced [show]


Maynild Tenley, Female Human [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light grey in addition to tight pants. She has a moderate pudge and is not very fit. She has wavy white hair. Her eyes are violet and beady.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Further she is a bit of a stoner and is frequently out of it.

History: She was born at the edge of vast mountains. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She bought a trident and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Her religion dominates her actions; and she's looking for her big break

Ideals: Joker. Flaws: Ugly, Addict. Bonds: Nature, Religious, Adventurer. Occupation: Carpenter

Voice: Speaks with lips pursed

Attributes [hide]

Maynild Tenley, Female Human Bard 1
Medium (4'10") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)11 (+0) 16 (+3)17 (+3)
Skills Insight +5, Performance +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 400 sp.


Social Check DCs


Vorka Gracey, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with black lining and desert motifs. She is physically well-built. Her blonde hair is heavily combed to the left. Her thin eyebrows rest above her beady blue eyes.

Personality: Always inclined to offer people food she seems plenty friendly. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: When she was but 5 years old her parents immigrated from the south. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Further expansion of business; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Adventurer, Job. Occupation: Carter

Voice: German accent

Attributes [hide]

Vorka Gracey, Female Half-Orc Commoner 1
Medium (4'11") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)11 (+0) 14 (+2)7 (-2)
Skills Acrobatics +5, Persuasion +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +1

Possessions: 40 pp. 6 Acid flasks.


Social Check DCs


Verna High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears suspenders and white workpants. Her shirt is grey, and she wears a heavy white leather apron most of the time. She has slicked back silver hair. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a great chef.

History: Born in a small village she learned the ways of the warrior from her father. After coming to the age of reason, Verna took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's attracted to the PC; and she's in love

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Adventurer, Has a crush. Occupation: Cartwright

Voice: Middle-eastern accent

Attributes [hide]

Verna High-hill, Female Halfling Warrior 1
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)15 (+2) 9 (-1)11 (+0)
Skills Insight +1, Nature +4
Senses Passive Perception 9
Languages Common, Halfling, Elven, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Wiggan Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing a long, white, dusty cloak. His silver hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is frequently practicing swordplay.

History: He was born several months after his mother was called into army service. His mother had invested heavily in several trade routes and wanted him to inherit them. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He would like to get married and retire; and he's attracted to the pc

Flaws: Ugly. Bonds: Military, Rich, Nature, Has a crush. Occupation: Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Wiggan Wildheart, Male Halfling Ranger 1
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 15
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 10 (+0)10 (+0) 12 (+1)13 (+1)
Skills History +2, Nature +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp. Smoky quartz (50 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Art In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears baggy pastel pantaloons and a green scarf, and sports empty pouches on her belt. Her long lavender fur is drawn into a two foot long braid. She has copper eyes and a pastel hat with a green feather.

Personality: Stoic and calm, she prefers to meditate than take action. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born to loving parents in a slum to the west. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.

Motivation: Wants her loneliness to end; and she's repulsed by the pc

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Has a crush, Poor, Adventurer. Occupation: Courier

Voice: Irish accent

Attributes [hide]

Art In the Wind, Female Tabaxi Paladin 1
Medium (6'4") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)16 (+3) 13 (+1)17 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Druidic, Sylvan, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs

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