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NPC Generator

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Advanced [show]


Isabella Shelly, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. Her brown hair is heavily combed to the right. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: Eccentric and domineering, Isabella will drive conversation. She always tries to repair and not replace. It was this mentality that drove her into the Scribe business.

History: She was born several months after her mother was called into army service. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and she wants nothing more than to rejoin the army

Ideals: Extrovert, Persistence. Flaws: Ugly. Bonds: Rich, Immigrant, Military. Occupation: Scribe

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Isabella Shelly, Female Human Warrior 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)12 (+1) 10 (+0)14 (+2)
Skills Athletics +4, Investigation +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 500 sp. A roughly beaten golden orb (170 gp).


Social Check DCs


Patrick Shelby, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He has a large grey mantle and cape that has been intricately interwoven into his black robe. He sports a flattop hair cut. His face is scarred and worn.

Personality: He is fixated on the number 56. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Justice. Flaws: Ugly, Insane. Bonds: Military, Criminal record. Occupation: Tanner

Voice: Creaky witch voice

Attributes [hide]

Patrick Shelby, Male Human Fighter 1
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 400 sp.


Social Check DCs


Flask In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, pastel cloak. He has done his best to style his beige fur to look like a famous performer. He has a dull look in his yellow eyes.

Personality: He is calm most of the time but flees social interaction. Around other people he will do his best to conceal his emotions and appear jolly.

History: Flask was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: He desires power and/or immortality; and he is wracked by social anxiety

Flaws: Shy, Fearful. Bonds: Family, Adventurer. Occupation: Glassblower

Voice: Speaks in third person

Attributes [hide]

Flask In the Wind, Male Tabaxi Fighter 4
Medium (5'7") Tabaxi, Neutral Good (CR 4)
Armor Class 14
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)10 (+0) 9 (-1)13 (+1)
Skills History +2, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 500 gp.


Social Check DCs


Tawna Stonebridge, Female Halfling [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a morningstar, but if one is not available she will default to her warhammer. Her red hair is well kept. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Tawna enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born to a Hunter, her mother struggled to pay the bills. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to clean up the streets

Ideals: Optimist. Flaws: Hedonist. Bonds: Attractive, Poor. Occupation: Painter

Voice: Speaks through clenched teeth

Attributes [hide]

Tawna Stonebridge, Female Halfling Aristocrat 1
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)15 (+2) 15 (+2)11 (+0)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +4

Possessions: 160 gp. Banded agate (11 gp).


Social Check DCs


Roger Tenley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries with him a set of quarterstaffs, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His head has been shaved. His ears are large.

Personality: He dislikes all the random violence that takes place in the west. Energy wise he seems alert and responsive.

History: He was born at the edge of vast forest. There was a wharf not far from home where he often wandered off to fish. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Pacifist, Professionalism. Flaws: Ugly. Bonds: Nature. Occupation: Servant

Voice: Pronounces O like U

Attributes [hide]

Roger Tenley, Male Human Adept 1
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)16 (+3) 15 (+2)10 (+0)
Skills Insight +4, Stealth +3
Senses Passive Perception 12
Languages Common, Abyssal, Infernal, Goblin
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 110 gp.


Social Check DCs

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