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NPC Generator

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Advanced [show]


Miles Soames, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He wears a brown shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His hair is long and brown with streaks of auburn, and is pulled back with small brown clips. His beard is auburn, braided, and well cared for. His eyes are gray and catlike.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Miles was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Miles never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Doesn't want to be a Fletcher and was forced into it by his family; and regain custody of his daughter

Flaws: Emotional, Impulsive. Bonds: Poor, In love, Family. Occupation: Fletcher

Voice: Spits and sputters

Attributes [hide]

Miles Soames, Male Human Monk 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills History +3, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 pp. Red-brown spinel (80 gp).


Social Check DCs


Balimaar Wellington, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears bulky grey painted plate armor. His red hair is cut short with large spiked bangs in the front. His green eyes dart from person to person.

Personality: Aggressive, abrasive, and angry, Balimaar embodies much of what other species detest in the Humans. He is able to fit into much smaller and tighter spaces than normal.

History: He was born the only child of a wealthy merchant. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was granted arcane powers by his dying sister.

Motivation: Retire the richest man in the north.

Ideals: Gifted, Entrepeneur, Impeccable. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Mason

Voice: Puts emphasis on the wrong words

Attributes [hide]

Balimaar Wellington, Male Human Paladin 1
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)15 (+2) 15 (+2)14 (+2)
Skills Arcana +4, Stealth +5
Senses Passive Perception 12
Languages Common, Undercommon, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 150 gp. Golden yellow topaz (200 gp).


Social Check DCs


Ishte Speed, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her chestnut hair is braided into rings. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She served in the navy to pay for her family's outstanding loans. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She is searching for what she claims is her rightful reward.

Motivation: Wants to work out more often; and obtaining odd cultural gnomish artifacts is her passion

Ideals: Passionate, Athletic. Flaws: Ugly, Fearful. Bonds: Military, Adventurer. Occupation: Map Maker

Voice: Pronounces O like U

Attributes [hide]

Ishte Speed, Female Tiefling Warlock 3
Medium (6'1") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)15 (+2) 13 (+1)16 (+3)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Goblin, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 400 gp. 1 Masterwork manacles. 1 Masterwork Thieves’ tools. 1 Backpack.


Social Check DCs


Balifra Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her white hair is cut short with large spiked bangs in the front. She has amber eyes and a grey hat with a yellow feather.

Personality: She will rave to anyone who will listen. Energy wise she seems alert and responsive.

History: Balifra was born the youngest of three triplets. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She moves from town to town, unable to find a place to settle.

Motivation: A rival would like her out of the picture; and to unite with her brother

Ideals: Professionalism. Flaws: Insane. Bonds: Family, Immigrant, Criminal record. Occupation: Bricklayer

Voice: Scandinavian accent

Attributes [hide]

Balifra Graybeard, Female Dwarf Wizard 1
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)13 (+1) 16 (+3)7 (-2)
Skills Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Druuk Altham, Male Half-Orc [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his morningstar always slung over his shoulder. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is silver and curly. His eyes are a pleasant green.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barkeep arts, while his father instructed him in etiquette, music and courtly manner. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He'd like to take his coworkers down a peg; and he feels threatened by others

Ideals: Justice. Flaws: Selfish, Fearful. Bonds: Rich, Job. Occupation: Barkeep

Voice: Relaxed voice

Attributes [hide]

Druuk Altham, Male Half-Orc Warrior 2
Medium (6'4") Half-Orc, True Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 17 (+3)9 (-1) 15 (+2)15 (+2)
Skills Deception +4, Medicine +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs

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