Warryn Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is well dressed, constantly wearing a tan suit, brown shirt, and grey tie. His red hair is styled in orderly dreadlocks. His ears are large.
Personality: He is a Blacksmith first and foremost. He believes firmly that knowledge should be universal. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born in the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Blacksmith.
Motivation: He's in love.
Ideals: Athletic. Flaws: Ugly. Bonds: Job, Has a crush, Immigrant. Occupation: Blacksmith
Voice: Posh accent
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +5
Possessions: 160 gp. Brass mug with jade inlays (300 gp).
Yurgunn Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: Standing 3'9", this woman is typically in her Assassin uniform. With wild silver hair. She has gleaming, smiling gray eyes.
Personality: Abrasive and pushy, she has a hard time making friends. She is obsessed with a lost civilization.
History: Born in the east to a Assassin, Yurgunn learned a great deal about her father's area of expertise. She married young, but lost her spouse to orcs. Days after completing her studies, news broke out that her hometown was attacked by orcs. Yurgunn was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.
Motivation: A need for knowledge about a nearby landmark; and expand her business
Flaws: Antagonistic, Depressed. Bonds: Job, Adventurer, Enemies. Occupation: Assassin
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 16 (+3) | 15 (+2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
Holg Snape, Male Half-Orc [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in earthy colors with a black and grey handkerchief worn on his right side. He has a long brown beard with little hanging trinkets. His skin is flawless and his amber eyes scan people very quickly.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He got into the Adventurer business at a young age. His parents enrolled him in a Commoner school at a young age so that he could practice his necromantic talents. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and he's attracted to the pc
Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Job, Has a crush. Occupation: Adventurer
Voice: Soft and mumbly
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Undercommon, Abyssal
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
Possessions: 240 gp. 1 Masterwork Common Ranged Weapon.
Ozyman Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He is generally well dressed albeit a few years behind the times. His whole body is exceptionally muscular. His chestnut hair is heavily combed to the left. His eyes are blue and he is always smoking a pipe.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has all his life been fascinated with singing.
History: Ozyman was born with his mother's beautiful face. His mother was a soldier and died while he was still young. Ozyman was left his mother's suit of armor and trained in its use and care. He has never given up on his singing dream.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he wants nothing more than to rejoin the army
Ideals: Passionate, Artistic. Bonds: Attractive, Immigrant, Military. Occupation: Bookbinder
Voice: Raspy
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 100 gp. Chalcedony (40 gp).
Mugrunden Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man dresses in green turtlenecks beneath a red coat with grey slacks. He wears a deerstalker hat to cover his moderate length rusty crest. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Cocky and sure of himself, he believes he is the best Assassin born in the past three hundred years. He is a very good compulsive liar and kleptomaniac.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Dragonborn Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels that his past leaves him morally obligated to help
Ideals: Fighting. Bonds: Job, Criminal record, Slave, Adventurer. Occupation: Assassin
Voice: American accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
Possessions: 1 Masterwork Common Ranged Weapon.
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