Oren Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a white collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His red hair and beard is wavy and long. He wears large thick round spectacles.
Personality: Overbrimming with self-confidence, Oren isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was always a brilliant, if unscrupulous mind. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: To share knowledge with the world; and he desires power and/or immortality
Ideals: Impeccable, Logical. Flaws: Insane. Bonds: Poor, Adventurer. Occupation: Dyer
Voice: Sensual and smooth
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 18 (+4) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Giant, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Aym Vigil, Female Tiefling [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her blue hair is singed and shortened. Her black eyes dart from person to person to random spaces in the air.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Aym is combative with any and all who dare try her patience in the slightest.
History: Aym was born the youngest of three triplets. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: A strong sense of loyalty to Dragonborn people; and to protect her home
Ideals: Justice. Flaws: Ugly, Racist. Bonds: Guardian, Family. Occupation: Stylist
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 18 (+4) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.
Salanop Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'4" has a big stupid grin on her face most of the time. She prefers to wear blue clothing when she does not wear armor. She sports auburn long hair. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She is the product a well kept family trust fund and as such has never really known need. Salanop was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Salanop decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She left for the north, certain she would find work there.
Motivation: Find a way to reverse the transformation of her sister; and she is a bit of a kleptomaniac
Flaws: Depressed. Bonds: Attractive, Criminal record, Rich, Immigrant, Family. Occupation: Body Guard
Voice: Sleepy voice
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Amûg Colton, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses in white turtlenecks beneath a black coat with tan slacks. His white hair is cut short with large spiked bangs in the front. His green eyes dart from person to person to random spaces in the air.
Personality: He will rave to anyone who will listen. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: The child of a Knight, who enjoyed hunting, Amûg was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He struck the Priest job and began his own company from there.
Motivation: A strong sense of loyalty to Dwarven people; and to be a knight again
Ideals: Justice. Flaws: Insane, Racist. Bonds: Nature, Job. Occupation: Priest
Voice: Irish accent
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.
Criella Vigil, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is wearing a tight green one piece outfit complete with pants, hood, and a cape. Her chestnut hair is lengthy. Her silver eyes lackadaisically let the world flow into them.
Personality: She acts crazy and hedonistic. She can't help but pocket interesting objects she comes across
History: Criella was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to trick people and travel the world for free.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Flaws: Hedonist. Bonds: Criminal record, Poor. Occupation: Engraver
Voice: Dutch accent
Attributes [hide]
Medium (6'4") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 16 (+3) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Orc, Auran, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1900 sp.
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