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Advanced [show]


Elizabeth Barney, Female Human [Permalink]

Personal [hide]

Description: She is dressed in a clean brown cloak covering her clean studded leather. She is physically well-built. Her brown hair is kept up in a ponytail inside a top hat. Her eyes are likewise amber.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Elizabeth enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She got into the Adventurer business at a young age. Elizabeth abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She tends to her Adventurer job now, and dutifully fulfills any obligations she has.

Motivation: She is wracked by social anxiety; and she desires power and/or immortality

Ideals: Philantrophist. Flaws: Hedonist, Fearful. Bonds: Job, Adventurer. Occupation: Adventurer

Voice: Complex vocabulary, royal

Attributes [hide]

Elizabeth Barney, Female Human Fighter 1
Medium (4'9") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)9 (-1) 13 (+1)16 (+3)
Skills History +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Bimpnottin Leffery, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'2" and is a bit bulky. She is very muscular particularly in the legs. She is wearing colorful clothing, dressed as a Architect. Her red hair is knotted and matted. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Bimpnottin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bimpnottin. Due to her spouse's obsession with being a Mortician they were divorced and she won custody of their daughter. She worked as a Architect, and she later adopted a second daughter.

Motivation: She is wracked by social anxiety; and a rival would like her out of the picture

Ideals: Joker. Flaws: Insane, Fearful. Bonds: Rich, Criminal record, Family. Occupation: Architect

Voice: Spanish accent

Attributes [hide]

Bimpnottin Leffery, Female Gnome Barbarian 3
Small (3'2") Gnome, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)18 (+4) 16 (+3)12 (+1)
Skills Medicine +5, Nature +6
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Goblin, Undercommon, Terran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Violet garnet (600 gp). 1 Holy water. 4 Antitoxin.


Social Check DCs


Doudra Linxakasendalor, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears black trousers with grey and black striped suspenders. She wears various colorful collared shirts. Her crest is copper and very short. She is baby faced.

Personality: Overbrimming with self-confidence, Doudra isn't afraid of most anything. She has a strong dislike to people who do not believe in Dragonborn unity. She never wears the same outfit twice, unless she absolutely has to.

History: She was raised in a white middle class family as the only child. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has never given up on her singing dream.

Motivation: Nothing but the best is good enough for her; and wants to work out more often

Ideals: Athletic, Impeccable, Artistic. Flaws: Mundane. Bonds: In love. Occupation: Painter

Voice: Soft and melodious

Attributes [hide]

Doudra Linxakasendalor, Female Dragonborn Monk 2
Medium (6'6") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)11 (+0) 18 (+4)15 (+2)
Skills Sleight of Hand +2
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 110 gp.


Social Check DCs


Mara Waite, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with violet lining and desert motifs. Her attire stands in sharp contrast to her shortspear, which is beautifully polished and possesses an ornate carving of a butterfly on it. She wears a wide-brimmed hat to cover her moderate length auburn hair. She wears large thick round spectacles.

Personality: A skeptical and narcissistic woman, Mara's first love is herself. Her second love is also herself. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was raised in a mountains tribe. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is unsatisfied with her job; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Antagonistic, Ugly. Bonds: Nature, Job. Occupation: Carter

Voice: Complex vocabulary, royal

Attributes [hide]

Mara Waite, Female Half-Elf Expert 2
Medium (5'2") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4

Possessions: 60 pp.


Social Check DCs


Az-Adar Hamilton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a weathered and beat up set of banded mail beneath an oversized black coat. He wears his red hair up in a very large beehive style do. His amber eyes dart from person to person.

Personality: He is very quiet and rarely speaks above a whisper. He is harsh and unforgiving.

History: His parents moved while he was still in utero so he is the first generation to be born here. After coming to the age of reason, Az-Adar took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying sister.

Motivation: He's repulsed by the PC; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Immigrant. Occupation: Dyer

Voice: Voice breaks

Attributes [hide]

Az-Adar Hamilton, Male Half-Orc Adept 2
Medium (6'10") Half-Orc, Neutral Good (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)12 (+1) 13 (+1)9 (-1)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 270 gp. Blue star sapphire (600 gp). Tiger eye turquoise (5 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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