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NPC Generator

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Advanced [show]


Anne Ryoma, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has a very tight haircut. Her amber eyes are slightly larger than normal.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is an amazing painter.

History: Anne lived on a farm with her mother, near the main road leading to a nearby town. She worked as a nervous Seamstress and found it very stressful. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She would like to get married and retire; and marry her sister to traveling adventurers

Ideals: Gifted, Persistence. Bonds: Immigrant, Family, Job, Has a crush. Occupation: Seamstress

Voice: Smooth and feminine

Attributes [hide]

Anne Ryoma, Female Half-Elf Cleric 1
Medium (5'3") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)14 (+2) 11 (+0)12 (+1)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Halfling, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 150 gp. Golden pearl (60 gp). 1 Darkwood Buckler.


Social Check DCs


Aura Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She carries with her a set of shortbows on her belt, each one with a amber on the hilt. She keeps her long yellow fur kept up in a rat tail. Her eyes are likewise green. Her teeth are white and perfect.

Personality: She likes to make people angry or surprised. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Born in a small village she learned the ways of the warrior from her mother. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Aura and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Attractive. Occupation: Spice Merchant

Voice: Sounds elderly

Attributes [hide]

Aura Mirror, Female Tabaxi Cleric 2
Medium (5'5") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)11 (+0) 17 (+3)13 (+1)
Skills Acrobatics +5, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 1 Silk rope.


Social Check DCs


Vepar Frailty, Female Tiefling [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She is well dressed, constantly wearing a green suit, tan shirt, and white tie. She has moderate length black hair. Her half smiles and white eyes are beguiling and draw you in.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Vepar grew up listening to her father's many stories. Her first spouse was a Engraver, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Doesn't want to be a Carter and was forced into it by her family; and find a way to reverse the transformation of her brother

Ideals: Athletic. Flaws: Insomniac. Bonds: Attractive, Adventurer, Family. Occupation: Carter

Voice: Dutch accent

Attributes [hide]

Vepar Frailty, Female Tiefling Aristocrat 1
Medium (4'8") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)13 (+1) 16 (+3)11 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2

Possessions: 50 gp. Moss agate (4 gp).


Social Check DCs


Cockaby Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light tan in addition to tight pants. He has dyed his greying silver hair a little too much giving a sharp silver color. His brown eyes dart from person to person.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His mother raised him in a mountain cabin. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He used his abilities to trick people and travel the world for free.

Motivation: An old rival family wants him found; and seeks redemption

Ideals: Optimist. Bonds: Family, Nature, Criminal record. Occupation: Sculptor

Voice: Mousy voice

Attributes [hide]

Cockaby Rofferton, Male Gnome Wizard 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 15
Hit Points 15 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 13 (+1)13 (+1) 12 (+1)17 (+3)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Nadarr Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a green collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He is muscular with a powerful set of arms. His wide-brimmed hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He was born a particularly ugly child, much to the horror of his parents. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Artistic. Flaws: Ugly, Selfish. Bonds: Family. Occupation: Beggar

Voice: Eastern European accent

Attributes [hide]

Nadarr Verthisathurgiesh, Male Dragonborn Cleric 2
Medium (6'5") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)10 (+0) 13 (+1)11 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 330 gp. Gold dragon comb with red garnet eye (300 gp). Gold and topaz bottle stopper cork (300 gp).


Social Check DCs

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