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Advanced [show]


Art Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is well dressed, constantly wearing a pastel suit, blue shirt, and pastel tie. He keeps his white fur in a flapper bob. This hazel eyed northerner is not easily forgotten.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He is a logical person and will generally grow upset if things defy logic and science.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He dropped out of school to support his sick mother, and resented it. After a long history of fighting, Art and his spouse have recently divorced.

Motivation: Doesn't want to be a Farmer and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Athletic, Justice, Logical. Flaws: Antagonistic. Bonds: Family. Occupation: Farmer

Voice: Low range voice

Attributes [hide]

Art Plume, Male Tabaxi Wizard 3
Medium (6'4") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)15 (+2) 13 (+1)18 (+4)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Abyssal, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 400 gp. Eyepatch with mock eye of sapphire and moonstone (400 gp).


Social Check DCs


Olunt Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is brown and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He found a children's book about a Dwarf Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic. Flaws: Disease. Bonds: Rich, Adventurer, Religious. Occupation: Sage

Voice: Uses lots of figures of speech

Attributes [hide]

Olunt Torunn, Male Dwarf Bard 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)15 (+2) 13 (+1)16 (+3)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 40 gp.


Social Check DCs


Nim Withrethin, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He wears his white hair up in a very large beehive style do. His eyes are amber and he is always smoking a pipe.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is lazy, self-centered, vain, and jealous.

History: Nim hails from a village terrorized by drow. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was granted arcane powers by his dying sister.

Motivation: A deep hatred of drow.

Ideals: Gifted. Flaws: Emotional, Selfish. Bonds: Attractive, Enemies. Occupation: Carter

Voice: Complex vocabulary, royal

Attributes [hide]

Nim Withrethin, Male Elf Barbarian 3
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 6 (-2)11 (+0) 13 (+1)15 (+2)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Azurite (8 gp). Obsidian (8 gp). Golden pearl (90 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Aym Temperance, Female Tiefling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a black tunic with brown highlights, and long green pants that bunch up around her shoes. She wears a feathered hat to cover her moderate length blue hair. She has black eyes.

Personality: She acts crazy and hedonistic. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born in a small island village. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Aym took refuge in the ruined castle and found the beat up greatsword and armor she uses now. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Hedonist, Mundane. Bonds: Nature, Job. Occupation: Herbalist

Voice: Boston accent

Attributes [hide]

Aym Temperance, Female Tiefling Commoner 3
Medium (5'10") Tiefling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)13 (+1) 12 (+1)19 (+4)
Skills Intimidation +6, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Leaf Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her long gray fur is drawn into a two foot long braid. Her hazel eyes peer out from beneath her broad brown hat.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Energy wise she seems alert and responsive.

History: She was raised by priests from a young age. Leaf was born on a far eastern mountains where she grew up under the tutelage of her father, an expert Miller. She moves from town to town, unable to find a place to settle.

Motivation: She is content; and she seems to be bored by most things

Ideals: Professionalism. Flaws: Mundane. Bonds: Immigrant, Religious, Mentor. Occupation: Miller

Voice: Low and grunting

Attributes [hide]

Leaf Candle, Female Tabaxi Wizard 1
Medium (6'4") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 16 (+3)12 (+1) 15 (+2)12 (+1)
Skills Arcana +3, Survival +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs

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