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Advanced [show]


Senteq Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries with him a set of tridents on his belt, each one with a amethyst on the hilt. His golden hair, when down, is lengthy. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Always inclined to offer people food he seems plenty friendly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Senteq fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Fearful. Bonds: Military. Occupation: Dyer

Voice: Spanish accent

Attributes [hide]

Senteq Albaratie, Male Gnome Ranger 2
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Infernal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 sp.


Social Check DCs


Gunter Kimberly, Male Human [Permalink]

Personal [hide]

Description: He wears a grey coat over a black low-cut shirt, and a Stetson hat upon his head. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his black hair in a pixie cut. He is baby faced.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. A true patriot, Gunter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Gunter was left his father's suit of armor and trained in its use and care. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Bonds: Attractive, Military, Poor. Occupation: Brewer

Voice: Scandinavian accent

Attributes [hide]

Gunter Kimberly, Male Human Commoner 1
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)10 (+0) 13 (+1)13 (+1)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 500 sp.


Social Check DCs


Mary Dalton, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who is well dressed, but even with her fine clothing she looks run-down. She has wavy silver hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: When she was but 8 years old her parents immigrated from the east. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She moves from town to town, unable to find a place to settle.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she feels that her past leaves her morally obligated to help

Flaws: Greedy, Insane. Bonds: Attractive, Criminal record, Immigrant. Occupation: Laborer

Voice: Slurs words

Attributes [hide]

Mary Dalton, Female Human Druid 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)17 (+3) 17 (+3)15 (+2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Terran, Elven, Goblin
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 500 sp.


Social Check DCs


Ahvain Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 4'7". He is dressed in a clean blue cloak covering his clean studded leather, and his gloved hand is found clutching a longsword. He wears a feathered hat to cover his moderate length golden hair. He wears a mask on his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Ahvain was born the youngest of three triplets. Ahvain was born on a far western desert where he grew up under the tutelage of his mother, an expert Dilettante. By chance he met his sister recently and the two have been together since.

Motivation: He feels threatened by others; and to unite with his sister

Ideals: Justice. Flaws: Shy, Fearful. Bonds: Family, Immigrant. Occupation: Dilettante

Voice: Soft and mumbly

Attributes [hide]

Ahvain Netyoive, Male Elf Warrior 3
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)12 (+1) 15 (+2)14 (+2)
Skills Athletics +5, Deception +4
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Oriel Webley, Female Human [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She has a slight overbite and is overall scrawny. Her head has been shaved. She is baby faced.

Personality: A skeptical and narcissistic woman, Oriel's first love is herself. Her second love is also herself. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Oriel lived on a farm with her mother, near the main road leading to a nearby town. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. She has since lost track of the people in her past.

Motivation: Wants to raise her children well; and an old rival family wants her found

Ideals: Impeccable, Opinionated, Entrepeneur. Flaws: Ugly. Bonds: Poor, Family. Occupation: Fortune-teller

Voice: Can't modulate volume

Attributes [hide]

Oriel Webley, Female Human Wizard 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)17 (+3) 15 (+2)11 (+0)
Skills Persuasion +2, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Undercommon, Ignan, Auran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 100 gp.


Social Check DCs

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