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Advanced [show]


Everard Milton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and his gloved hand is found clutching a hammer. He wears a feathered hat to hide his balding. He wears a mask on his face.

Personality: This man loves music and to teach people music more than just about anything. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. As a young adult he joined a group advocating for an improvement in Human conditions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He's attracted to the PC; and he's in love

Ideals: Artistic, Joker. Flaws: Racist, Mundane. Bonds: Has a crush. Occupation: Baker

Voice: Middle-eastern accent

Attributes [hide]

Everard Milton, Male Human Warrior 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 14 (+2)8 (-1)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 70 gp. 1 Masterwork Common Melee.


Social Check DCs


Eldon Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a tan coat over a yellow low-cut shirt, and a Stetson hat upon his head. His whole body is exceptionally muscular. His red hair is long and unkept. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He plays an instrument quite well.

History: When he was but 6 years old his parents immigrated from the east. A few years later when the west was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: A deep hatred of giants; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic. Flaws: Ugly, Insomniac. Bonds: Immigrant, Enemies. Occupation: Servant

Voice: Australian accent

Attributes [hide]

Eldon Horcusporcus, Male Gnome Expert 2
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)9 (-1) 12 (+1)15 (+2)
Skills Nature +1, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 150 pp.


Social Check DCs


Watson Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. He carries a battered bastard sword and tarnished spear as well. His hair is short and golden. He has gleaming, smiling green eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is afraid of women and trembles around them

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Apothecary.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Fighting, Professionalism. Flaws: Shy. Bonds: Poor, Job. Occupation: Apothecary

Voice: Scandinavian accent

Attributes [hide]

Watson Deephollow, Male Halfling Paladin 1
Small (3'4") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)11 (+0) 16 (+3)14 (+2)
Skills Arcana +2, History +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 cp.


Social Check DCs


Two Llamas Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears a brown vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her whole body is exceptionally muscular. Her red fur is braided into rings. She has a tattooed face.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She would rather hide behind her crafts than deal with other people.

History: She was born to loving parents in a slum to the west. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has recently gotten a pet goose that steals things from people.

Motivation: She has comitted a past crime that haunts her to this day; and she has decided she is irredeemable

Ideals: Artistic. Flaws: Shy. Bonds: Immigrant, Criminal record, Poor. Occupation: Bellfounder

Voice: Can't modulate volume

Attributes [hide]

Two Llamas Wing, Female Tabaxi Druid 2
Medium (5'0") Tabaxi, Neutral Evil (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)9 (-1) 15 (+2)15 (+2)
Skills Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 270 gp. 3 Antitoxin.


Social Check DCs


Zanna Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan vest and prefers blue and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her attire stands in sharp contrast to her scimitar, which is beautifully polished and possesses an ornate carving of a dagger on it. Her long white hair reaches down to her waist. She wears round tiny glasses practically rammed into her face.

Personality: She is a hateful person. She taunts others and blames them for her problems. She has a small toy that she constantly fidgets with.

History: She was raised by priests from a young age. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her religion dominates her actions; and she's repulsed by the pc

Flaws: Ugly, Antagonistic, Addict. Bonds: Religious, Mentor. Occupation: Scribe

Voice: Sensual and smooth

Attributes [hide]

Zanna Murnig, Female Gnome Wizard 1
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)11 (+0) 18 (+4)14 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs

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