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Advanced [show]


Margery Gracey, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is tall, broad shouldered and powerfully built. She has blonde hair. Her gray eyes have a joyful gleam in them most of the time.

Personality: Her tongue was cut out and she uses sign language. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A freak accident while working with her Tanner father left her crippled. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To find somewhere to settle down; and further expansion of business

Flaws: Disease, Antagonistic, Mundane. Bonds: Family, Job. Occupation: Ruler

Voice: Raspy

Attributes [hide]

Margery Gracey, Female Human Monk 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)11 (+0) 18 (+4)11 (+0)
Skills Acrobatics +4, Animal Handling +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +6

Possessions: 80 gp.


Social Check DCs


Ûgakûga Atterton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries a battered warhammer and tarnished hammer as well. His white hair is cut jaggedly and amateurishly. His eyes are likewise violet. His teeth are white and perfect.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he seems to be bored by most things

Ideals: Fighting. Flaws: Mundane. Bonds: Poor, Attractive, Immigrant. Occupation: Glassblower

Voice: growls and snarls, animalistic

Attributes [hide]

Ûgakûga Atterton, Male Half-Orc Barbarian 2
Medium (6'7") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)6 (-2) 13 (+1)9 (-1)
Skills Intimidation +1, Nature +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gilthur Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fitting clothing which further accentuates his frame. His black hair is heavily combed to the right. He wears large thick round spectacles.

Personality: Gilthur is depressed about a lot of things. He tends to be a nihilist. He is used to getting what he wants. In part because he is a meticulous planner.

History: His mother raised him in a mountain cabin. Brilliant and gifted he never wanted to apply himself. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and he feels kind of lost in life

Ideals: Athletic, Professionalism, Gifted. Flaws: Depressed. Bonds: Attractive, Nature. Occupation: Spice Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Gilthur Strakeln, Male Dwarf Bard 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 15 (+2)11 (+0) 13 (+1)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 500 sp.


Social Check DCs


Bethrynna Netyoive, Female Elf [Permalink]

Personal [hide]

Description: She stands about 5'5" and wears a tan vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her tan boots flare out at the collars. Her left leg appears badly burned and disfigured. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her face is scarred and worn.

Personality: Cocky and sure of herself, she believes she is the best Marshal born in the past three hundred years. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Bethrynna was raised in a hard working conservative environment. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the south; and wants to open a new tavern

Ideals: Entrepeneur, Logical. Flaws: Ugly. Bonds: Job. Occupation: Marshal

Voice: Forgets to breathe while speaking

Attributes [hide]

Bethrynna Netyoive, Female Elf Ranger 3
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)12 (+1) 13 (+1)13 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp.


Social Check DCs


Tree Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his long beige fur kept up in a rat tail. His hazel eyes are passionate and lively.

Personality: He has a massive crush on the younger sibling of the Healer who has hired him part-time. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a plains tribe. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he wants to get laid

Ideals: Gifted. Flaws: Ugly. Bonds: Has a crush, Nature, Adventurer, Enemies. Occupation: Healer

Voice: Middle-eastern accent

Attributes [hide]

Tree Candle, Male Tabaxi Rogue 1
Medium (5'10") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 9 (-1)15 (+2)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 4000 cp. Black velvet mask with numerous citrines (70 gp).


Social Check DCs

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