Guy Huckabee, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dark leathers with embroidery. He sports a long black beard, and similarly colored long hair. He has a tattooed face.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was raised in a white middle class family as the only child. As a young adult he joined a group advocating for an improvement in Human conditions. He then took over the family business and is one of the better Merchant for hire.
Motivation: To protect his home; and further expansion of business
Flaws: Emotional, Mundane, Racist. Bonds: Job, Guardian. Occupation: Merchant
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Jet (100 gp).
Gell Tatum, Male Half-Orc [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His long brown hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.
Personality: Overbrimming with self-confidence, Gell isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He never wears the same outfit twice, unless he absolutely has to.
History: Born to a Shepherd, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Bowyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Bowyer for hire.
Motivation: He is unsatisfied with his job; and wants to raise his children well
Ideals: Impeccable, Artistic. Bonds: Poor, Job, Family. Occupation: Bowyer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'2") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 17 (+3) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Goblin, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +5
Possessions: Rock crystal (50 gp). 5 Acid flasks.
Sun Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'1" has a big stupid grin on her face most of the time. She wears tight fitting clothing which further accentuates her frame. She wears a small hat to hide her balding. Her eyes are a pleasant yellow.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She also has developed a complete distrust of the Bounty Hunter profession.
History: Sold as a small child to a wizard, Sun was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her 14th year, her parents were killed by a illithids raid, leaving Sun alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: She doesn't get along with people that don't share her tastes; and she is unsatisfied with her job
Ideals: Impeccable. Bonds: Attractive, Poor, Job, Mentor, Enemies. Occupation: Engraver
Voice: pre-pubescent
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 180 gp. Deep blue spinel (600 gp). Banded agate (9 gp). Red spinel (100 gp).
Trail Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has dyed her greying red fur a little too much giving a sharp red color. She tend to wears goggles to shield her eyes.
Personality: She snorts whenever she laughs or is feeling confident. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She was always a brilliant, if unscrupulous mind. A few years later when the east was not economically sound they moved to her current location. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to raise her children well; and regain custody of her son
Ideals: Entrepeneur, Logical. Flaws: Insane. Bonds: Immigrant, Family. Occupation: Roofer
Voice: Russian accent
Attributes [hide]
Medium (4'9") Tabaxi, Neutral Good (CR 4)
Armor Class 14
Hit Points 35 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 9 (-1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
Possessions: 6000 sp.
Mordai Power, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear black clothing when he does not wear armor. He carries a battered scimitar and tarnished greatsword as well. He wears his white hair up. He has silver eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not trust anyone and sleeps with one eye open.
History: He was raised in a white middle class family as the only child. He took every job he could get his hands on, but the opportunities for Tieflings in the east were limited. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it
Ideals: Fighting. Flaws: Mundane, Insomniac, Insane. Bonds: Immigrant, Rich. Occupation: Bookbinder
Voice: Low and grunting
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 290 gp.
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