Oppah Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She is portly but not overly obese. Her hair is long and golden with streaks of black, and is pulled back with small blue clips. Her eyes are a pleasant blue.
Personality: Overbrimming with self-confidence, Oppah isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Oppah was born the youngest of three triplets. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Oppah took refuge in the ruined castle and found the beat up falchion and armor she uses now. She has been saving her money to try and buy her sister's freedom.
Motivation: Regain custody of her daughter; and an old rival family wants her found
Ideals: Impeccable. Flaws: Forgetful. Bonds: Poor, Family, Nature. Occupation: Courier
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Auran, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 180 gp. Hematite (5 gp). Brown-green garnet (50 gp).
Pyntle Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a custom-built plate barding that's adorned with tan lining and desert motifs. Her black hair is greying along the sides and has receded to reveal a widow's peak. She wears a mask on her face.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). Days after completing her studies, news broke out that her hometown was attacked by drow. Pyntle was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.
Motivation: Her relatives are trying to arrange a marriage; and doesn't want to be a painter and was forced into it by her family
Flaws: Ugly. Bonds: Adventurer, Religious, Enemies, Family. Occupation: Painter
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 14
Hit Points 26 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Goblin
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 180 gp.
Marastyr Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears a grey cloak and cross-gartered tan stockings. She has a penchant for wearing a ring with an oversized jet on her left hand. Her hair is cut close to her head. She wears large thick round spectacles.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is a great chef.
History: She was born to a pair of big game hunters, but was frequently ill as a child. When Marastyr reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Rich, Military. Occupation: Priest
Voice: Whispers
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 220 gp. Rhodochrosite (14 gp).
Werydd Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'2". She wears an old set of leather armor, nicked and torn by the ravages of time and battle, and her gloved hand is found clutching a ceremonial dagger. Her golden hair is lengthy and is close to two feet long. Her ears are large.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born in the west, but her parents moved at a very young age to the south. A gypsy cursed her at a young age, leading to her ugly appearance. She moves from town to town, unable to find a place to settle.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Joker. Flaws: Ugly. Bonds: Slave, Immigrant. Occupation: Architect
Voice: Dark and ominous
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 15 (+2) | 17 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Draconic, Celestial
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 3000 cp. Iolite (20 gp).
Morthos Cacophony, Male Tiefling [Permalink]
Personal [hide]
Description: 5'2" and lanky with angular features, he is an attractive figure. He wears a fine chain shirt which he covers with green colored cloaks and clothing. He wears his chestnut hair up. His black eyes are passionate and lively.
Personality: He has always had a great fascination with Half-Orc culture. He is frequently practicing swordplay.
History: He got into the Sculptor business at a young age. From there he went from mercenary job to mercenary job. He's also a talented Tailor, but doesn't like to broadcast it.
Motivation: He has passion for adventuring and risk; and wants to open a new tavern
Flaws: Racist. Bonds: Attractive, Military, Job, Adventurer. Occupation: Sculptor
Voice: German accent
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 17 (+3) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
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