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NPC Generator

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Advanced [show]


Roland Dalton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and typically wears brown cloth garments or leather armor. His black hair is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised in a forest tribe. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly. Bonds: Criminal record, Religious, Nature, Mentor. Occupation: Shipwright

Voice: Can't modulate volume

Attributes [hide]

Roland Dalton, Male Human Druid 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 120 gp.


Social Check DCs


Traki Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears blue leather gloves, a blue jacket, and tight pants. His black hair is slicked back into a classic pompadour. His eyes are likewise blue. His teeth are white and perfect.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised by priests from a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Traki grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Traki. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has comitted a past crime that haunts him to this day; and he is compelled to act according to his religious beliefs

Bonds: Attractive, Nature, Religious, Mentor, Criminal record. Occupation: Miner

Voice: Mumbles to self between sentences

Attributes [hide]

Traki Xistsrith, Male Elf Warrior 2
Medium (4'9") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)10 (+0) 16 (+3)9 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 350 gp.


Social Check DCs


Symma Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and has a large tan mantle and cape that has been intricately interwoven into her green robe. Her golden hair, when down, is lengthy. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Symma is depressed about a lot of things. She tends to be a nihilist. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She was born into a rich family. A few years later when the south was not economically sound they moved to her current location. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is currently in port desperately looking for someone to get her out; and money/treasure

Flaws: Depressed, Shy. Bonds: Immigrant, Rich, Slave. Occupation: Banker

Voice: Speaks through clenched teeth

Attributes [hide]

Symma Scheppen, Female Gnome Expert 1
Small (3'1") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)12 (+1) 18 (+4)11 (+0)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 14
Languages Common, Gnome, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Portia Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears many layers of old clothing at all times. Her white hair is knotted and matted. Her hazel eyes dart from person to person.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: From birth she was tutored by a cruel and relentless mentor. A gypsy cursed her at a young age, leading to her ugly appearance. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants revenge against brigands

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies, Mentor. Occupation: Courier

Voice: Draws out vowels

Attributes [hide]

Portia Cherrycheeks, Female Halfling Expert 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 pp. Banded agate (8 gp).


Social Check DCs


Meriele Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender woman is generally well dressed albeit a few years behind the times. She wears a deerstalker hat to hide her balding. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is obsessed with a lost civilization.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She found a children's book about a Half-Elf Monk who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She got away from her former life and has fallen to alcoholism.

Motivation: She's looking for her big break; and she wants to meet her childhood hero

Flaws: Addict, Depressed. Bonds: Attractive, Adventurer, Military. Occupation: Soapmaker

Voice: Cold and demanding tone

Attributes [hide]

Meriele Ilphelkiir, Female Half-Elf Monk 4
Medium (5'6") Half-Elf, True Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)16 (+3) 13 (+1)12 (+1)
Skills Arcana +5, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Auran, Undercommon, Infernal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Jet (70 gp). Brown-green garnet (70 gp). Brown-green garnet (70 gp). Chrysoprase (70 gp). 1 Minor magic item.


Social Check DCs

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