Rose Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She has a large white mantle and cape that has been intricately interwoven into her black robe. She has moderate length black hair. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She likes to make people angry or surprised. Around other people she will do her best to conceal her emotions and appear jolly.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Rose was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Rose's mother didn't care for her much, and the feeling was mutual. She got away from her former life and has fallen to alcoholism.
Motivation: She seems to be bored by most things; and to end her boredom
Ideals: Athletic. Flaws: Addict, Antagonistic, Shy, Mundane. Occupation: Seamstress
Voice: Boston accent
Attributes [hide]
Small (2'9") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 300 sp. Peridot (60 gp).
Gomory Torment, Female Tiefling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'7" has a big stupid grin on her face most of the time. She is wearing colorful clothing, dressed as a Ruler. She has no hair. She has gleaming, smiling red eyes.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She got into the Ruler business at a young age. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She's also a talented Jeweler, but doesn't like to broadcast it.
Motivation: Marry her brother to traveling adventurers; and she is compelled to act according to her religious beliefs
Flaws: Ugly, Fearful. Bonds: Guardian, Job, Family, Religious. Occupation: Ruler
Voice: Can't modulate volume
Attributes [hide]
Medium (5'7") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 16 (+3) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 70 gp.
Roge Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of bows, each one with a jet on the hilt. He only wears one on his belt and the other on his back. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes have a joyful gleam in them most of the time.
Personality: He loves telling others what to do and how they should feel about things. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He's repulsed by the PC.
Ideals: Entrepeneur, Fighting, Opinionated, Extrovert. Flaws: Antagonistic. Occupation: Herbalist
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 9 (-1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 1000 cp. 1 Banded mail.
Shax Intellect, Female Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is wearing a perfectly clean shirt and pair of pants. She has styled her silver hair well, parting it to the right. Her fair skin shows little sign of her aristocratic breeding.
Personality: Eccentric and domineering, Shax will drive conversation. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: When she was but 7 years old her parents immigrated from the west. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She is unsatisfied with her job; and she's looking for her big break
Ideals: Extrovert. Bonds: Attractive, Slave, Immigrant, Adventurer, Job. Occupation: Slave Trader
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'7") Tiefling, Neutral Good (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 9 (-1) | 15 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Druidic, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 310 gp.
Aelar Gentry, Male Half-Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white hair has been sun bleached extensively. His face is covered beneath a completely black helmet.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Aelar lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Crown-heir, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.
Motivation: He's in love; and wants to raise his children well
Ideals: Athletic. Flaws: Insomniac. Bonds: Has a crush, Family. Occupation: Glassblower
Voice: Indian accent
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Draconic, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 3000 cp. 1 Hourglass.
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Their contribution stands as a beacon of hope for all adventurers!