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NPC Generator

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Advanced [show]


Sarah Bentham, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears grey leather gloves, a grey jacket, and tight pants. Her black hair is knotted and matted. This hazel eyed northerner is not easily forgotten.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Shipwright arts, while her father instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She became a Shipwright soon after.

Motivation: Nothing but the best is good enough for her; and wants to open a new tavern

Ideals: Justice, Impeccable. Bonds: Attractive, Rich, Job. Occupation: Shipwright

Voice: Raspy

Attributes [hide]

Sarah Bentham, Female Human Monk 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)8 (-1) 13 (+1)11 (+0)
Skills Investigation +1, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 70 gp. 5 Acid flasks.


Social Check DCs


Pelt Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears pastel trousers with green and pastel striped suspenders. She wears various colorful collared shirts. Her lavender fur has been sun bleached extensively. This blue eyed southerner is not easily forgotten.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is lazy and tries to find solutions quickly.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She struck it rich when she found rare goods in large quantities. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is content.

Ideals: Gifted. Flaws: Ugly, Lazy. Bonds: Rich. Occupation: Sailor

Voice: Sleepy voice

Attributes [hide]

Pelt Shoe, Female Tabaxi Ranger 2
Medium (5'10") Tabaxi, Neutral Good (CR 2)
Armor Class 14
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)15 (+2) 15 (+2)12 (+1)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 60 gp.


Social Check DCs


Shaena Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she usually wears her red robe and has her club always slung over her shoulder. Her black hair is thinning but still full. Her eyes are likewise violet. Her teeth are white and perfect.

Personality: Her tongue was cut out and she uses sign language. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Shaena was born with her father's beautiful face. Cursed with unlife at a very young age, Shaena has worked very hard to control her curse. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has decided she is irredeemable; and she's repulsed by the pc

Flaws: Disease, Antagonistic. Bonds: Attractive, Mentor. Occupation: Dilettante

Voice: Tuts and clicks tongue

Attributes [hide]

Shaena Honeypot, Female Halfling Adept 1
Small (2'9") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)14 (+2) 12 (+1)14 (+2)
Skills Religion +4, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 6000 cp.


Social Check DCs


Borun Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear red clothing when he does not wear armor. His broad hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the west his family was never financially stable. Like his mother and his sister before him, after school he went straight into learning to become a Painter. He has set out to sabotage the competition.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and to be a mercenary again

Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Poor, Job, Enemies. Occupation: Painter

Voice: Dutch accent

Attributes [hide]

Borun Greenbottle, Male Halfling Expert 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)14 (+2) 8 (-1)9 (-1)
Skills Intimidation +1, Stealth +5
Senses Passive Perception 9
Languages Common, Halfling, Auran, Infernal
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 160 gp. 3 Holy water.


Social Check DCs


Don Harper, Male Human [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He wears a fancy brown suit. His long red hair reaches down to his waist. His eyes are likewise green.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a ruthless business man, a trait he acquired from his father.

History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Blacksmith, but he was a colossal failure. He has built up a small fortune and can afford his own way.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Rich, Job, Debt. Occupation: Animal Trainer

Voice: Old thin voice

Attributes [hide]

Don Harper, Male Human Aristocrat 1
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)11 (+0) 9 (-1)14 (+2)
Skills Performance +4, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 6000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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