Wiggan Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a faded coat and loose pants complete with Stetson hat. His golden hair is drawn into a tight pony tail with a rose scrunchie. His violet eyes lackadaisically let the world flow into them.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born blind and as such lacked many opportunities for work. There was a wharf not far from home where he often wandered off to fish. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Athletic. Flaws: Shy, Disease. Bonds: Rich, Nature. Occupation: Spice Merchant
Voice: Dutch accent
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 16 (+3) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 110 gp.
Rathkran Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears green leather gloves, a green jacket, and tight pants. His bronze crest is thinning but still full. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: Stoic and calm, he prefers to meditate than take action. He has a small toy that he constantly fidgets with.
History: Rathkran was born the youngest of three triplets. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He's since become an addict/alcoholic.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Disciplined. Flaws: Addict. Bonds: Immigrant, Family, Criminal record. Occupation: Jeweler
Voice: Aggressive tone
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 8 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 130 gp.
Reeza Blankley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a husky woman, who wears rags and sports a simple walking cane. She keeps her auburn hair in a pixie cut. She wears crescent spectacles with a black brim.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Reeza was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and to unite with her brother
Flaws: Depressed, Secretive, Antagonistic. Bonds: Poor, Family, Criminal record. Occupation: Engraver
Voice: Whispers
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 340 gp.
Kildrak Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man wears baggy grey pantaloons and a black scarf. His clothes are grease stained in places. With a patchy golden beard and wild golden hair. His face is scarred and worn.
Personality: He is happy with his job as a Healer. He turns his eye from what people do, preferring to live and let live. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: The child of northern immigrants he idolized his mother. A few years later when the east was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To be a Fletcher again.
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Healer
Voice: Soft and mumbly
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: Just what you see.
Yurgunn Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is wearing a perfectly clean shirt and pair of pants. With bright brown hair. She wears large thick round spectacles.
Personality: Abrasive and pushy, she has a hard time making friends. She is a bit of a xeno-phobe, disliking non-Dwarves.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Through the years after Yurgunn was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Yurgunn's mother didn't care for her much, and the feeling was mutual. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and her name or reputation has been wronged in the past by orcs, and she desires to right it
Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Attractive, Rich, Enemies. Occupation: Server
Voice: Soft and mumbly
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 1 Masterwork Common Melee.
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