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NPC Generator

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Advanced [show]


Hunter Rodney, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear ponchos typically of a light grey in addition to tight pants. He wears his chestnut hair down. His eyes are a pleasant brown.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is obsessed with finding treasure.

History: He is the product a well kept family trust fund and as such has never really known need. He was taken from his home at a very young age. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is greedy; and he doesn't get along with people that don't share his tastes

Ideals: Justice, Impeccable. Bonds: Adventurer, Rich, Slave. Occupation: Shoemaker

Voice: Draws out vowels

Attributes [hide]

Hunter Rodney, Male Human Rogue 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)13 (+1) 14 (+2)8 (-1)
Skills Deception +1, Nature +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 90 gp.


Social Check DCs


Warryn Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He prefers to wear flannel. His golden hair is drawn into a tight pony tail with a skull scrunchie. This hazel eyed westerner is not easily forgotten.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He would rather hide behind his crafts than deal with other people.

History: He was raised in a forest tribe. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Secretive, Shy, Antagonistic. Bonds: Nature. Occupation: Bookbinder

Voice: Booming voice

Attributes [hide]

Warryn Pilwicken, Male Gnome Expert 3
Small (3'6") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)13 (+1) 14 (+2)18 (+4)
Skills Arcana +3, Athletics +1
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Leucis Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a large green jacket and is in decent physical shape. He sports a flattop hair cut. He has a dull look in his silver eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He invites people to come help in his community garden.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He helped his mother out around the business and became quite the natural. He has achieved small success as a Adventurer.

Motivation: He feels kind of lost in life; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Religious, Job. Occupation: Adventurer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Leucis Sanity, Male Tiefling Expert 1
Medium (5'7") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)16 (+3) 8 (-1)14 (+2)
Skills Arcana +5, Persuasion +4
Senses Passive Perception 9
Languages Common, Ignan, Giant, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 70 gp.


Social Check DCs


Kriv Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His black crest is smooth and relatively long. His red eyes have a joyful gleam in them most of the time.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised in a white middle class family as the only child. After coming to the age of reason, Kriv took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kriv fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many illithids want him driven away; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Opinionated, Gifted, Fighting. Flaws: Mundane. Bonds: Enemies. Occupation: Barber

Voice: Posh accent

Attributes [hide]

Kriv Zzzxaaxthroth, Male Dragonborn Paladin 3
Medium (6'2") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)13 (+1) 12 (+1)10 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp.


Social Check DCs


Nalral Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively, and sports empty pouches on his belt. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Nalral was born with his mother's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Religious, Criminal record. Occupation: Shepherd

Voice: Rhymes sentences (sorry)

Attributes [hide]

Nalral Burrowfound, Male Dwarf Ranger 1
Medium (4'4") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)14 (+2) 11 (+0)9 (-1)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp. Red garnet (80 gp).


Social Check DCs

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