Ernest Wedgwood, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a well pressed and immaculate suit (or dress). He has no hair. His brown eyes are passionate and lively.
Personality: He is very quiet and rarely speaks above a whisper. He invites people to come help in his community garden.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bricklayer arts, while his father instructed him in etiquette, music and courtly manner. After coming to the age of reason, Ernest took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying sister.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Philantrophist, Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Bricklayer
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 10 (+0) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +4
Possessions: 130 gp. Amethyst (100 gp).
Cloak In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears professional attire. She has a slight overbite and is overall scrawny. She has styled her yellow fur well, parting it to the right. Her hazel unseeing eyes seem to look past you.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has a small toy that she constantly fidgets with.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Cursed with a spirit at a very young age, Cloak has worked very hard to control her curse. She's since become an addict/alcoholic.
Motivation: She is compelled to act according to her religious beliefs; and she is wracked by social anxiety
Ideals: Artistic. Flaws: Disease, Depressed, Addict. Bonds: Attractive. Occupation: Weaver
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 13 (+1) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 230 gp.
Makaria Temperance, Female Tiefling [Permalink]
Personal [hide]
Description: This malnourished woman prefers to wear green pants and tee shirts. Her silver hair is drawn into a tight pony tail with a skull scrunchie. She has a tattooed face.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Makaria hails from a village terrorized by illithids. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 2 years later her spouse died after the birth of her daughter. Heartbroken, Makaria never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: To reunite with her old friends; and someone believes her a fraud
Ideals: Joker. Bonds: Poor, Adventurer, Enemies, In love. Occupation: Painter
Voice: American accent
Attributes [hide]
Medium (4'9") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 90 gp. Tiger eye turquoise (16 gp).
Morgran Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He tends to wear a grey poncho over his likewise colored trousers and shirt. His auburn hair is braided into rings. His eyes are amber and catlike.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born in a small village he learned the ways of the warrior from his mother. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has money and likes to spend it; and he seems to be bored by most things
Ideals: Fighting. Flaws: Ugly, Mundane, Antagonistic. Bonds: Rich. Occupation: Body Guard
Voice: Sounds elderly
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 12 (+1) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 300 gp.
Bimpnottin Gummen, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears rags and sports a simple walking cane. She is muscular with a powerful set of arms. Her brown hair is drawn into a tight pony tail with a skull scrunchie. She has a tattooed face.
Personality: She is fixated on the number 74. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born to a criminal king-pin and mafia family Her father was a soldier and died while she was still young. Bimpnottin was left her father's suit of armor and trained in its use and care. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she is not mentally stable, and does not behave rationally
Ideals: Justice. Flaws: Insane, Greedy. Bonds: Poor, Criminal record, Military. Occupation: Courier
Voice: Sore throat, cough
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 19 (+4) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 150 gp.
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Their contribution stands as a beacon of hope for all adventurers!
