Orryn Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and carries quarterstaffs. His brown hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy, self-centered, vain, and jealous.
History: Orryn was born in the east. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker, Persistence. Flaws: Ugly, Selfish. Occupation: Dyer
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 9 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 20 (+5) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 20 gp. Deep blue spinel (300 gp).
Ûkrom Bentham, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is portly but not overly obese. He wears a feathered hat to hide his balding. He has gleaming, smiling green eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He receives visions of the future at random moments
History: He was born in a small forest village. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was granted necromantic powers by his dying brother.
Motivation: He's repulsed by the PC; and retire the richest man in the north
Ideals: Entrepeneur, Gifted. Flaws: Terse, Antagonistic. Bonds: Nature. Occupation: Spy
Voice: French accent
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +2
Possessions: 1800 sp.
Caelynn Goltorah, Female Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman prefers to wear flannel, and a wedding ring on her left hand. Her black hair, when down, is lengthy. Her eyes are gray.
Personality: She is a hateful person. She taunts others and blames them for her problems. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.
History: She was raised in a forest tribe. There was a wharf not far from home where she often wandered off to fish. Due to her spouse's obsession with being a Detective they were divorced and she won custody of their daughter. She worked as a Merchant, and she later adopted a second daughter.
Motivation: Doesn't want to be a Merchant and was forced into it by her family.
Ideals: Artistic. Flaws: Antagonistic. Bonds: In love, Family, Nature. Occupation: Merchant
Voice: Pirate accent
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 5 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 7 (-2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Zanna Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses in tan turtlenecks beneath a pastel coat with white slacks. Her long blonde hair is drawn into a two foot long braid. She wears round tiny glasses practically rammed into her face.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born into a rich family. After coming to the age of reason, Zanna took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted necromantic powers by her dying sister.
Motivation: She is greedy.
Ideals: Philantrophist, Gifted. Flaws: Greedy. Bonds: Immigrant, Rich. Occupation: Shipwright
Voice: High pitched, excited
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Elven, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Nedda Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears a custom-built plate barding that's adorned with red lining and desert motifs. She has a penchant for wearing a ring with an oversized jet on her right hand. She has wavy silver hair. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Born to a pair of adventurers, Nedda grew up listening to her mother's many stories. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was granted arcane powers by her dying sister.
Motivation: She's looking for her big break; and she uses money and sex appeal to get what she needs
Ideals: Gifted. Flaws: Emotional. Bonds: Rich, Attractive, Adventurer. Occupation: Barrister
Voice: Indian accent
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 17 (+3) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Goblin, Aquan, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
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