Verin Pain, Female Tiefling [Permalink]
Personal [hide]
Description: This southern woman tends to wear a black poncho over her likewise colored trousers and shirt. Her clothes are grease stained in places. She keeps her silver hair in a pixie cut. Her eyes are silver and catlike.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. The war was a terrible time for her, and Verin does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Verin was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A gifted student she started as a Interpreter, but she got bored and became a Courier. She became a Courier soon after.
Motivation: She wants nothing more than to rejoin the army; and further expansion of business
Flaws: Depressed. Bonds: Poor, Immigrant, Job, Military. Occupation: Courier
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'0") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Terran, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
Possessions: 1000 cp. A roughly beaten golden orb (30 gp). 1 Banded mail.
Ella Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a robe, a symbol of magic around her neck, and a greataxe on her belt. She has no hair. Her eyes are gray and catlike.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She uses divination through singing.
History: Her father raised her in a mountain cabin. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ella fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants to meet her childhood hero.
Ideals: Fighting, Justice, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Junk Dealer
Voice: Pronounces O like U
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 600 gp. Sard (50 gp). White pearl (100 gp). Chalcedony (50 gp). Golden yellow topaz (400 gp). 1 Minor magic item.
Charles Abram, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Scribe uniform, and he perpetually has his ceremonial dagger ready. His hair is greying and his face has many wrinkles. His half smiles and violet eyes are beguiling and draw you in.
Personality: Eccentric and domineering, Charles will drive conversation. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Charles was raised in a hard working conservative environment. A gifted student he started as a Shepherd, but he got bored and became a Scribe. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is unsatisfied with his job; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Extrovert, Artistic. Bonds: Job, Attractive. Occupation: Scribe
Voice: Sleepy voice
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 17 (+3) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: Deep green spinel (80 gp). 1 Banded mail.
Pennie Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears a shirt that is too small, which lets her gut show, with a ratty red coat over it. She keeps her auburn hair in a flapper bob. Her otherwise smooth face is marked with small tiny scars.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Interpreter arts, while her mother instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is greedy.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Forgetful. Bonds: Rich. Occupation: Interpreter
Voice: Indian accent
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 16 (+3) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Terran
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 40 gp. 1 Masterwork Common Melee.
Margery Lincoln, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is auburn and curly. Her face is covered beneath a completely black helmet.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Margery is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She was born in the south. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: Regain custody of her daughter; and money/treasure
Ideals: Philantrophist. Bonds: Rich, Family, Immigrant. Occupation: Animal Trainer
Voice: Spanish accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Ignan, Auran, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 800 sp.
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