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Advanced [show]


Gerbo Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light blue in addition to tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'6" when asserting himself. His golden hair is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He plays an instrument quite well.

History: He was born to a criminal king-pin and mafia family His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He used his abilities to trick people and travel the world for free.

Motivation: He would like to get married and retire; and a rival would like him out of the picture

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Has a crush. Occupation: Sellsword

Voice: Irish accent

Attributes [hide]

Gerbo Daergel, Male Gnome Warlock 1
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)16 (+3) 17 (+3)17 (+3)
Skills Arcana +5
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Undercommon, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 1000 cp.


Social Check DCs


Chad Barney, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear flannel and is in decent physical shape. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He has a dull look in his green eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A true patriot, Chad would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Many illithids want him driven away; and revenge

Flaws: Antagonistic, PTSD, Secretive. Bonds: Military, Enemies. Occupation: Layabout

Voice: French accent

Attributes [hide]

Chad Barney, Male Human Adept 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)15 (+2) 12 (+1)13 (+1)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 11
Languages Common, Celestial, Giant
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 800 sp. Tourmaline (80 gp).


Social Check DCs


Leucis Belief, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a green small hat and green clothes. His purple hair, when down, is lengthy. His half smiles and white eyes are beguiling and draw you in.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Gifted from a young age, Leucis studied abroad. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his painting dream.

Motivation: He is currently in port desperately looking for someone to get him out; and he is compelled to act according to his religious beliefs

Ideals: Optimist, Gifted, Artistic. Bonds: Attractive, Slave. Occupation: Glassblower

Voice: Can't modulate volume

Attributes [hide]

Leucis Belief, Male Tiefling Monk 3
Medium (5'1") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)14 (+2) 10 (+0)12 (+1)
Skills History +4, Survival +2
Senses Passive Perception 10
Languages Common, Draconic, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Large well-done wool tapestry (500 gp). Gold and topaz bottle stopper cork (400 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Shifting In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries a battered longsword and tarnished bow as well. He keeps his red fur in a pixie cut. His yellow eyes are passionate and lively.

Personality: He speaks before he thinks and is too direct. A true patriot, Shifting would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Shifting was born with his mother's beautiful face. He found a children's book about a Tabaxi Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Impulsive. Bonds: Adventurer, Military, Attractive. Occupation: Map Maker

Voice: Slow speaker

Attributes [hide]

Shifting In the Morning, Male Tabaxi Expert 1
Medium (6'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 15 (+2)11 (+0) 13 (+1)17 (+3)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +7 / 1d4+5, Grapple +5

Possessions: 300 sp.


Social Check DCs


Greeba Hallewell, Female Half-Orc [Permalink]

Personal [hide]

Description: This eastern woman wears bulky black painted plate armor. Her clothes are grease stained in places. Her white hair, when down, is lengthy. She has brown eyes.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She enjoys reading and quiet.

History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has recently gotten a pet goose that steals things from people.

Motivation: A rival would like her out of the picture; and she feels that her past leaves her morally obligated to help

Ideals: Disciplined, Logical. Bonds: Poor, Immigrant, Criminal record. Occupation: Stylist

Voice: Cold and demanding tone

Attributes [hide]

Greeba Hallewell, Female Half-Orc Rogue 2
Medium (5'11") Half-Orc, True Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)15 (+2) 13 (+1)8 (-1)
Skills Nature +4, Performance +1
Senses Passive Perception 11
Languages Common, Orc, Druidic, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 100 gp. Large well-done wool tapestry (500 gp). Gold dragon comb with red garnet eye (500 gp). Gold and topaz bottle stopper cork (500 gp).


Social Check DCs

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