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NPC Generator

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Advanced [show]


Tenena Garrick, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail, she is not a threatening figure. She wears her hair in dreadlocks. Her skin is flawless and her blue eyes scan people very quickly.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Further she is a bit of a stoner and is frequently out of it.

History: She was raised in a white middle class family as the only child. In her 14th year, her parents were killed by a orcs raid, leaving Tenena alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: She doesn't get along with people that don't share her tastes; and her name or reputation has been wronged in the past by orcs, and she desires to right it

Ideals: Impeccable. Flaws: Addict, Mundane. Bonds: Attractive, Enemies. Occupation: Weaver

Voice: Low rumbling, strings words together

Attributes [hide]

Tenena Garrick, Female Gnome Paladin 1
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)11 (+0) 17 (+3)18 (+4)
Skills Perception +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 cp. Alexandrite (200 gp).


Social Check DCs


Lidda Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She prefers to wear flannel. Her brown hair is smooth and relatively long. Her ears are large.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is frequently practicing swordplay.

History: She got into the Barrister business at a young age. She was an athlete and attended two major summer competitions. She never won. She has worked as a Barrister like her father before her.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Athletic. Flaws: Ugly, Cynical. Bonds: Military, Job. Occupation: Barrister

Voice: Irish accent

Attributes [hide]

Lidda Quickstep, Female Halfling Expert 1
Small (2'9") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)11 (+0) 14 (+2)15 (+2)
Skills Nature +2, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp. Silver comb with moonstones (300 gp).


Social Check DCs


Aramil Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has chestnut hair. His eyes are a pleasant hazel.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Aramil took refuge in the ruined castle and found the beat up kukri and armor he uses now. Since then, he has sought to make the best of life.

Motivation: He wants to meet his childhood hero; and to share knowledge with the world

Ideals: Optimist, Logical. Bonds: Adventurer, Immigrant, Nature. Occupation: Healer

Voice: Scottish accent

Attributes [hide]

Aramil Ethanasath, Male Elf Commoner 3
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)17 (+3) 12 (+1)17 (+3)
Skills Insight +3, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Infernal, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 2 Smokesticks. 4 Antitoxin. 4 Alchemist’s fire.


Social Check DCs


Burana Vangdondalor, Female Dragonborn [Permalink]

Personal [hide]

Description: She is lean but muscular and sports black clothing, slightly heavier than average wear. Her crest is red and very short. She wears an eyepatch.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her mother was a mechanic, and taught her how to fix just about anything. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Ideals: Persistence. Flaws: Ugly, Antagonistic, Addict. Bonds: Immigrant. Occupation: Bather

Voice: Stutters

Attributes [hide]

Burana Vangdondalor, Female Dragonborn Warlock 3
Medium (6'2") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)13 (+1) 11 (+0)9 (-1)
Skills Athletics +5, Performance +1
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 2400 sp.


Social Check DCs


Osco Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This dark-skinned male has a large red mantle and cape that has been intricately interwoven into his brown robe. He is tall, broad shouldered and powerfully built. He has a auburn handlebar mustache and slicked back auburn hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the south to a Roofer, Osco learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Osco never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Revenge; and sabotage a competitor

Flaws: Antagonistic. Bonds: In love, Job, Enemies. Occupation: Roofer

Voice: growls and snarls, animalistic

Attributes [hide]

Osco Tealeaf, Male Halfling Ranger 1
Small (3'4") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)9 (-1) 8 (-1)13 (+1)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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