Senteq Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His auburn hair is styled in orderly dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Animals are drawn to him, and he is able to talk to them.
History: Born in a small village he learned the ways of the warrior from his mother. After coming to the age of reason, Senteq took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Senteq and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Gifted, Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Cook
Voice: Indian accent
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 17 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Terran, Infernal, Ignan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 2000 cp.
Nákra Clayton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He carries with him a set of maces on his belt, each one with a jet on the hilt. He has a very tight haircut. His eyes are likewise hazel.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Nákra and his spouse have recently divorced.
Motivation: He is wracked by social anxiety.
Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant. Occupation: Mercenary
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Ignan, Abyssal, Terran
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Bathin Chaos, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man has a large black mantle and cape that has been intricately interwoven into his green robe. He wears a Stetson hat to hide his balding. His silver eyes are passionate and lively.
Personality: He exudes charisma. He is a tour de force of persuasion. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carter arts, while his mother instructed him in etiquette, music and courtly manner. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bathin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bathin. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs.
Bonds: Attractive, Criminal record, Rich. Occupation: Carter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'2") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 11 (+0) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Abyssal, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 4000 cp. 1 Masterwork Common Melee.
Altho Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He typically wears a sleeveless long coat of deep white leather and dull blue iron scale mail. His long chestnut hair reaches down to his waist. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is obsessed with his god.
History: The child of southern immigrants he idolized his father. Altho was born on a far southern forest where he grew up under the tutelage of his father, an expert Ruler. He moves from town to town, unable to find a place to settle.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Passionate. Flaws: Ugly. Bonds: Poor, Religious, Immigrant. Occupation: Ruler
Voice: Relaxed voice
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 2000 cp.
Jezean Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a husky woman, who very much looks the part of a Marshal. Her brass crest is knotted and matted. Her fair skin shows little sign of her aristocratic breeding.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is an amazing painter.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Brilliant and gifted she never wanted to apply herself. She's also a talented Junk Dealer, but doesn't like to broadcast it.
Motivation: She is compelled to act according to her religious beliefs; and expand her business
Ideals: Fighting, Gifted. Bonds: Job, Attractive, Religious. Occupation: Marshal
Voice: Whispers
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 11 (+0) | 9 (-1) | 13 (+1) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +7 / 1d4+5, Ranged +2 / 1d4+0, Grapple +5
Possessions: 5000 cp.
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