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NPC Generator

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Advanced [show]


Fonkin Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: 3'6" and muscular, this northern man wears very tight pants and wife beaters, though occasionally he sports a blue coat. His head has been shaved. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Abrasive and pushy, he has a hard time making friends. Further he is a bit of a stoner and is frequently out of it.

History: Fonkin was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cook. He has set out to sabotage the competition.

Motivation: Further expansion of business; and he's repulsed by the pc

Ideals: Athletic. Flaws: Ugly, Antagonistic, Addict. Bonds: Job. Occupation: Cook

Voice: Pronounces O like U

Attributes [hide]

Fonkin Glittergem, Male Gnome Fighter 1
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)12 (+1) 9 (-1)9 (-1)
Skills Medicine +1, Nature +3
Senses Passive Perception 9
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 80 gp.


Social Check DCs


Left-Handed Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears rags and sports a simple walking cane, he is not a threatening figure. His lavender fur is braided into rings. He has gleaming, smiling yellow eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He also is a firm believer in the manly ideal.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken as a slave by a traveling circus and forced to perform He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Doesn't want to be a Healer and was forced into it by his family; and an old rival family wants him found

Ideals: Fighting. Flaws: Impulsive. Bonds: Poor, Military, Slave, Family. Occupation: Healer

Voice: Low and grunting

Attributes [hide]

Left-Handed Of Storm, Male Tabaxi Rogue 4
Medium (5'6") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)14 (+2) 14 (+2)18 (+4)
Skills Performance +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Gnoll, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 10000 sp.


Social Check DCs


Koeth Crosis, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is long and golden with streaks of silver, and is pulled back with small violet clips. His beard is silver, braided, and well cared for. He wears an eyepatch.

Personality: He is witty, but his monotone delivery comes off as unnerving When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Roofer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and he is terrified, and will act out of fear

Ideals: Joker, Artistic, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Roofer

Voice: Squeaky

Attributes [hide]

Koeth Crosis, Male Half-Elf Monk 3
Medium (5'4") Half-Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Kansif Altham, Female Half-Orc [Permalink]

Personal [hide]

Description: An older woman who dresses well, wearing white shirts, loose pants, and blazers most of the time, she is not a threatening figure. She wears a colorful flower in her chestnut hair. Her violet eyes dart from person to person.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born in a small mountains village. Kansif abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.

Motivation: She's repulsed by the PC; and she has a rivalry with the church that dominates her actions

Flaws: Antagonistic. Bonds: Attractive, Religious, Nature, Adventurer. Occupation: Weaver

Voice: Rolls R's

Attributes [hide]

Kansif Altham, Female Half-Orc Bard 2
Medium (5'2") Half-Orc, True Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)17 (+3) 13 (+1)15 (+2) 12 (+1)9 (-1)
Skills Nature +4, Stealth +5
Senses Passive Perception 11
Languages Common, Orc, Auran, Celestial
Attacks Melee +7 / 1d6+5, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 90 pp.


Social Check DCs


Mardnab Timbers, Female Gnome [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with broad hat. Her skin is fair and her fingers are delicate and long. She wears her golden hair up. Her hazel unseeing eyes seem to look past you.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Her father raised her in a mountain cabin. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Joker, Philantrophist. Flaws: Disease. Bonds: Nature, Military. Occupation: Mortician

Voice: Creaky witch voice

Attributes [hide]

Mardnab Timbers, Female Gnome Expert 2
Small (3'6") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)14 (+2) 14 (+2)10 (+0)
Skills Insight +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Orc, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 150 gp. Solid gold idol (600 gp). 1 Banded mail.


Social Check DCs

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