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NPC Generator

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Advanced [show]


River Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and is well dressed, but even with her fine clothing she looks run-down. Her white fur is braided into rings. She wears round tiny glasses practically rammed into her face.

Personality: She dislikes all the random violence that takes place in the south. She is a ruthless business woman, a trait she acquired from her mother.

History: She was born the only child of a wealthy merchant. River was born on a far southern island where she grew up under the tutelage of her mother, an expert Merchant. She inherited the family business which she has now maintained for 15 years.

Motivation: Revenge; and she wants revenge against drow

Ideals: Pacifist, Entrepeneur. Bonds: Immigrant, Job, Enemies. Occupation: Merchant

Voice: Rolls R's

Attributes [hide]

River Of Storm, Female Tabaxi Warlock 3
Medium (5'8") Tabaxi, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)14 (+2) 10 (+0)10 (+0)
Skills Athletics +3
Senses Passive Perception 10
Languages Common, Celestial, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 1800 sp. Azurite (9 gp). Zircon (20 gp). Deep blue spinel (300 gp).


Social Check DCs


Godfrey Clifford, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears rags and sports a simple walking cane. His tied-back hair is black. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Prone to second guessing himself, he comes off as nervous. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Godfrey was born with his father's beautiful face. He moved from fad to fad and when he turned 15 he discovered singing. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Spy responsibilities is difficult; and to prove his worth to the world

Ideals: Artistic. Flaws: Shy, Impulsive. Bonds: Poor, Immigrant, Attractive. Occupation: Spy

Voice: Booming voice

Attributes [hide]

Godfrey Clifford, Male Human Druid 1
Medium (6'5") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)12 (+1) 16 (+3)12 (+1)
Skills Intimidation +3, Survival +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 300 sp. Obsidian (9 gp).


Social Check DCs


Adrex Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear green clothing when he does not wear armor. His scarlet crest is matted, messy, and big. His eyes are red and beady.

Personality: He has always had a great fascination with Half-Orc culture. He enjoys reading and quiet.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Mercenary mother left him crippled. He has been a successful dealer in antiques buying low and selling high.

Motivation: To find somewhere to settle down; and a strong sense of loyalty to half-orc people

Ideals: Logical, Entrepeneur. Flaws: Ugly, Racist, Disease, Mundane. Occupation: Jeweler

Voice: Speaks with a cold

Attributes [hide]

Adrex Xephyrbahnor, Male Dragonborn Adept 2
Medium (6'6") Dragonborn, Lawful Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)12 (+1) 14 (+2)14 (+2)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 180 gp.


Social Check DCs


Gerard Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His tied-back hair is chestnut. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a font of random trivia from the lore and stories he has discovered

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gerard took refuge in the large cave and found the beat up greatsword and armor he uses now. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Logical. Flaws: Addict. Bonds: Attractive, Slave, Nature. Occupation: Guard

Voice: Shortens vowels

Attributes [hide]

Gerard Birkenhead, Male Human Barbarian 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills Medicine +4, Performance +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 5000 cp. 1 Masterwork Common Melee.


Social Check DCs


Shivering Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. His brown fur is slicked back into a classic pompadour. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Shivering wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... When he's not drinking or sleeping the drinks off, he's doing poetry.

History: The child of southern immigrants he idolized his father. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and to pay off his debts

Ideals: Disciplined, Artistic, Logical. Flaws: Ugly. Bonds: Immigrant. Occupation: Navigator

Voice: Excited and jittery

Attributes [hide]

Shivering Of Clay, Male Tabaxi Commoner 1
Medium (6'7") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)14 (+2) 10 (+0)17 (+3)
Skills Investigation +4, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 140 gp. Pink pearl (80 gp). 1 Banded mail.


Social Check DCs

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