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Ar-Kaius Wentworth, Male Half-Orc [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and brown handkerchief worn on his left side. He carries with him a set of bastard swords on his belt, each one with a jet on the hilt. His blonde hair is matted, messy, and big. He wears an eyepatch.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ar-Kaius took refuge in the large cave and found the beat up bastard sword and armor he uses now. Due to his spouse's obsession with being a Carter they were divorced and he won custody of their daughter. He worked as a Shepherd, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Fighting, Philantrophist. Flaws: Ugly, Disease. Bonds: Family, Nature. Occupation: Shepherd

Voice: Squeaky

Attributes [hide]

Ar-Kaius Wentworth, Male Half-Orc Adept 2
Medium (5'3") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)12 (+1) 10 (+0)9 (-1)
Skills Athletics +4, Persuasion +1
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 130 gp. Silver chalice with lapis lazuli gems (170 gp). 1 Magnifying glass.


Social Check DCs


Gormogord Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a perfectly clean shirt and pair of pants and is in decent physical shape. He has done his best to style his silver hair to look like a famous performer. He has green eyes and a white hat with a tan feather.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is an amazing painter.

History: He was raised in a forest tribe. His first spouse was a Bounty Hunter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Gifted. Bonds: Attractive, Nature, Family. Occupation: Fisher

Voice: Australian accent

Attributes [hide]

Gormogord Strongbones, Male Halfling Barbarian 1
Small (3'4") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)14 (+2) 12 (+1)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 gp. Smoky quartz (80 gp).


Social Check DCs


Gomory Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: This man prefers to wear flannel, and sports empty pouches on his belt. His hair is long and brown with streaks of silver, and is pulled back with small yellow clips. His beard is silver, braided, and well cared for. His eyes are gray and beady.

Personality: Aggressive, abrasive, and angry, Gomory embodies much of what other species detest in the Half-Elves. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born a particularly ugly child, much to the horror of his parents. Gomory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's since become an addict/alcoholic.

Motivation: He is wracked by social anxiety; and a need for knowledge about a nearby landmark

Flaws: Ugly, Antagonistic, Fearful, Addict. Bonds: Adventurer. Occupation: Servant

Voice: Sore throat, cough

Attributes [hide]

Gomory Selevarun, Male Half-Elf Adept 1
Medium (5'10") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)12 (+1) 13 (+1)17 (+3)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 110 gp. 1 Masterwork Common Melee.


Social Check DCs


Cloud Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs and is in decent physical shape. He has styled his brown fur well, parting it to the left. He is baby faced.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a great chef.

History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Being a Scribe kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and he is not mentally stable, and does not behave rationally

Ideals: Gifted, Fighting. Flaws: Antagonistic, Insane. Bonds: Rich, Criminal record. Occupation: Scribe

Voice: Soft and melodious

Attributes [hide]

Cloud Candle, Male Tabaxi Fighter 3
Medium (5'8") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)14 (+2) 11 (+0)15 (+2)
Skills Arcana +4, Stealth +3
Senses Passive Perception 10
Languages Common, Druidic, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Golm Brandon, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is white and very short. He has a dull look in his amber eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He got into the Carter business at a young age. His childhood dream was to be a Layabout, but he was a colossal failure. He ran away from his former home and has been making his living as a Carter for the past few years.

Motivation: An old rival family wants him found; and further expansion of business

Ideals: Passionate, Logical. Bonds: Job, Family. Occupation: Carter

Voice: Voice breaks

Attributes [hide]

Golm Brandon, Male Half-Orc Cleric 1
Medium (6'3") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)15 (+2) 12 (+1)11 (+0)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Orc, Sylvan, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 160 gp.


Social Check DCs

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