Târz Rodney, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is renowned for his bright white suits and hats. He has a penchant for wearing a ring with an oversized sapphire on his left hand. He has a very tight haircut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: Eccentric and domineering, Târz will drive conversation. Further he is a bit of a stoner and is frequently out of it.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Extrovert. Flaws: Addict. Bonds: Rich, Attractive, Military, In love. Occupation: Ploughman
Voice: Smoker's lung
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 9 (-1) | 12 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 100 gp.
Arumawann Folkor, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a simple blue robe with white stripes complete with hood. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is witty, but his monotone delivery comes off as unnerving He cannot resist a sob story and will often dote over anyone who has one.
History: Born in the west his family was never financially stable. He worked as a nervous Interpreter and found it very stressful. He now owns his own business.
Motivation: To reunite with his old friends; and further expansion of business
Ideals: Joker, Philantrophist. Bonds: Poor, Job, Adventurer. Occupation: Interpreter
Voice: Sore throat, cough
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Auran, Sylvan, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 6000 cp.
Vaina Rothenel, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears rags and sports a simple walking cane. Her white hair is lengthy. Her eyes are blue.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Born in the north her family was never financially stable. Her family was turned out during the war. She and her family wandered north to less war torn lands. She's since become an addict/alcoholic.
Motivation: She wants to get laid; and she would like to get married and retire
Ideals: Athletic, Impeccable. Flaws: PTSD, Addict. Bonds: Poor, Has a crush. Occupation: Banker
Voice: Aggressive tone
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 600 sp.
Nora Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: This woman is dressed in an above average manner, and sports empty pouches on her belt. Her chestnut hair is well kept. She tend to wears goggles to shield her eyes.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born the only child of a wealthy merchant. A freak accident while working with her Doctor father left her crippled. Due to her spouse's obsession with being a Doctor they were divorced and she won custody of their daughter. She worked as a Merchant, and she later adopted a second daughter.
Motivation: Balancing her hectic life and new Merchant responsibilities is difficult; and further expansion of business
Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Job, Family. Occupation: Merchant
Voice: Voice breaks
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 140 gp. Brown-green garnet (70 gp). 1 Banded mail.
Arannis Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears many layers of old clothing at all times. His white hair is slicked back into a classic pompadour. He has gray eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Arannis was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Expand his business; and to reunite with his old friends
Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Sailor
Voice: Spits and sputters
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 9000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
