Sun Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'5", this man wears a lot of dark rich colors, with gold accents. He has yellow fur. His amber eyes dart from person to person to random spaces in the air.
Personality: Cocky and sure of himself, he believes he is the best Scribe born in the past three hundred years. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. There was a wharf not far from home where he often wandered off to fish. He struck the Scribe job and began his own company from there.
Motivation: Balancing his hectic life and new Scribe responsibilities is difficult; and he is unsatisfied with his job
Flaws: Hedonist. Bonds: Attractive, Job, Religious, Nature. Occupation: Scribe
Voice: Australian accent
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 1200 sp. 1 Darkwood Buckler.
Manfred Gracey, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a brown and black handkerchief worn on his left side. He has a slight overbite and is overall scrawny. His silver hair is braided into rings. He tend to wears goggles to shield his eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He always tries to repair and not replace. It was this mentality that drove him into the Interpreter business.
History: He was born a particularly ugly child, much to the horror of his parents. His father was a mechanic, and taught him how to fix just about anything. He's since become an addict/alcoholic.
Motivation: Doesn't want to be a Interpreter and was forced into it by his family; and to reunite with his absent father
Ideals: Disciplined, Persistence. Flaws: Ugly, Addict. Bonds: Family. Occupation: Interpreter
Voice: Hissing voice
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 90 gp.
Ruloth Norixius, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is wearing a long, green, dusty cloak. She has dyed her greying scarlet crest a little too much giving a sharp scarlet color. Her eyes are a pleasant gold.
Personality: She speaks before she thinks and is too direct. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Born in a small village she learned the ways of the warrior from her father. Through the years after Ruloth was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Ruloth's father didn't care for her much, and the feeling was mutual. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To prove her worth to the world.
Ideals: Fighting. Flaws: Impulsive, Antagonistic. Bonds: Guardian. Occupation: Farmer
Voice: Scandinavian accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Ignan, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 190 gp.
Chassath Lhamboldennish, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her copper crest is drawn into a tight pony tail with a card scrunchie. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She also has developed a complete distrust of the Assassin profession.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Chassath reached her early adolescence her Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She tends to her Barkeep job now, and dutifully fulfills any obligations she has.
Motivation: Wants to raise her children well; and to reunite with her absent father
Ideals: Fighting, Athletic. Bonds: Family, Job, Military. Occupation: Barkeep
Voice: High pitched and raspy
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 17 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Infernal, Giant, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 14000 cp. Malachite (4 gp). Chalcedony (60 gp). Chrysoprase (60 gp).
Criella Vice, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is wearing a long, green, dusty cloak. She keeps her brown hair in a flapper bob. Her gold eyes dart from person to person.
Personality: Aggressive, abrasive, and angry, Criella embodies much of what other species detest in the Tieflings. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: She was raised in a forest tribe. A few years later when the west was not economically sound they moved to her current location. Due to her spouse's obsession with being a Sculptor they were divorced and she won custody of their son. She worked as a Baker, and she later adopted a second son.
Motivation: Find a way to reverse the transformation of her brother.
Flaws: Antagonistic. Bonds: Immigrant, Nature, Family. Occupation: Baker
Voice: Farmer accent
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 170 gp. 1 Masterwork Common Melee.
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