Lia Floshem, Female Elf [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her tied-back hair is auburn. Her eyes are blue and she is always smoking a pipe.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Born to a Sellsword, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Locksmith hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Flaws: Shy, Impulsive, Disease. Bonds: Poor, Religious. Occupation: Locksmith
Voice: Hissing voice
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 340 gp. Golden pearl (140 gp). Amethyst (140 gp). Silver pearl (140 gp).
Lilli Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: She wears dull blue sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed monstrous two handed axe, just in case. She carries with her a set of monstrous two handed axes on her belt, each one with a topaz on the hilt. She keeps her long auburn hair kept up in a rat tail. She is very pretty but has cold, dead eyes.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born into a rich family. She has chosen to use the inheritance that was left to her frivolously. She used her abilities to travel the world and help people.
Motivation: Money/treasure; and she is greedy
Ideals: Fighting, Philantrophist. Flaws: Fearful. Bonds: Attractive, Rich. Occupation: Barkeep
Voice: Spanish accent
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 200 gp. Tiger eye turquoise (6 gp). 1 Banded mail. 1 Masterwork studded leather. 1 Half-Plate.
Kali Wish, Female Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears dark leathers with embroidery. Her white hair is long and unkept. Her red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Her job bores her to no end. She has decided to make it more interesting.
History: She was born to a criminal king-pin and mafia family She made a point of taking high paying jobs and getting most of it up front. Being a Hunter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A need for knowledge about a nearby landmark; and a rival would like her out of the picture
Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Hunter
Voice: Spanish accent
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 3000 cp. 1 Masterwork Uncommon Weapon.
Nissa Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is typically in her Armorer uniform. Her hair is always cut to a buzz. Her hazel unseeing eyes seem to look past you.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: She was born in the west, but her parents moved at a very young age to the east. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Sabotage a competitor; and she is unsatisfied with her job
Ideals: Disciplined, Entrepeneur. Flaws: Disease. Bonds: Job, Immigrant. Occupation: Armorer
Voice: Stutters
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Elven, Draconic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 gp.
Mozfel Marleigh, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a rose on it. He has wavy white hair. His gray eyes dart from person to person.
Personality: He is a Locksmith first and foremost. He believes firmly that knowledge should be universal. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Mozfel was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He inherited the family business which he has now maintained for 11 years.
Motivation: He's looking for his big break; and wants to work out more often
Ideals: Justice, Athletic. Bonds: Job, Poor, Adventurer. Occupation: Locksmith
Voice: Switch between two voices
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
