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Advanced [show]


Cory Tindall, Male Human [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his greataxe always slung over his shoulder. He carries with him a set of greataxes, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He wears his hair in dreadlocks. His hazel eyes peer out from beneath his top grey hat.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was a soldier and died while he was still young. Cory was left his father's suit of armor and trained in its use and care. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting. Bonds: Attractive, Nature, Poor, Military. Occupation: Banker

Voice: pre-pubescent

Attributes [hide]

Cory Tindall, Male Human Wizard 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills History +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 20 gp.


Social Check DCs


Smoking In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a perfectly clean shirt and pair of pants. His cinnamon fur is drawn into a tight pony tail with a card scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: From birth he was tutored by a cruel and relentless mentor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: To get a good night's sleep.

Ideals: Optimist. Flaws: Insomniac, Disease. Bonds: Attractive, Adventurer, Mentor. Occupation: Barber

Voice: Puts emphasis on the wrong words

Attributes [hide]

Smoking In Woods, Male Tabaxi Warlock 3
Medium (5'9") Tabaxi, Neutral Good (CR 3)
Armor Class 14
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)15 (+2) 14 (+2)14 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Auran, Ignan
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 1400 sp.


Social Check DCs


Marastyr Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a grey and black handkerchief worn on her right side, and carries greataxes. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her skin is flawless and her amber eyes scan people very quickly.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is lazy, self-centered, vain, and jealous.

History: Marastyr lived on a farm with her father, near the main road leading to a nearby town. Her father was very strict, and drilled into her lessons on being the perfect lady. She has been saving her money to try and buy her brother's freedom.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with her brother

Ideals: Fighting, Impeccable. Flaws: Insomniac, Selfish. Bonds: Attractive, Family. Occupation: Map Maker

Voice: Low rumbling, strings words together

Attributes [hide]

Marastyr Goblinbane, Female Dwarf Aristocrat 2
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)13 (+1) 15 (+2)6 (-2)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 290 gp.


Social Check DCs


Trail Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She carries a battered longsword and tarnished sword as well. Her red fur has been sun bleached extensively. She wears large thick round spectacles.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She also is a firm believer in the womanly ideal.

History: She got into the Fortune-teller business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Fortune-teller like her father before her.

Motivation: Balancing her hectic life and new Fortune-teller responsibilities is difficult.

Ideals: Fighting, Joker. Flaws: Impulsive. Bonds: Rich, Job. Occupation: Fortune-teller

Voice: Old Prospector

Attributes [hide]

Trail Of Spirit, Female Tabaxi Cleric 2
Medium (5'6") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 18 (+4)12 (+1) 13 (+1)17 (+3)
Skills Arcana +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 300 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Seere Calm, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her purple hair is still thick. She has a dull look in her silver eyes.

Personality: She is almost excessively polite to everyone, even when angry. She is lazy, self-centered, vain, and jealous.

History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seere fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Shy, Selfish. Occupation: Butcher

Voice: Stutters

Attributes [hide]

Seere Calm, Female Tiefling Warlock 3
Medium (4'10") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)18 (+4) 11 (+0)18 (+4)
Skills Athletics +4, Deception +6
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Gnoll, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14222000000

Possessions: 300 gp. Jade (80 gp). Chalcedony (40 gp). Silver pearl (80 gp).


Social Check DCs

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