Rosamund Darlington, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 4'7". She is dressed in an above average manner. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her brown eyes lackadaisically let the world flow into them.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is a logical person and will generally grow upset if things defy logic and science.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with a spirit at a very young age, Rosamund has worked very hard to control her curse. After a long history of fighting, Rosamund and her spouse have recently divorced.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Logical. Flaws: Antagonistic, Disease. Bonds: Attractive, Rich. Occupation: Herbalist
Voice: Posh accent
Attributes [hide]
Medium (4'7") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 2000 cp. 1 Breastplate.
Zook Beren, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue collared shirt and white pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He carries with him a set of pickaxes on his belt, each one with a sapphire on the hilt. His long black hair is drawn into a two foot long braid. His skin is flawless and his amber eyes scan people very quickly.
Personality: Stoic and calm, he prefers to meditate than take action. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Zook was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love
Ideals: Fighting, Disciplined, Optimist. Bonds: Attractive, In love. Occupation: Mason
Voice: pre-pubescent
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 19 (+4) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Druidic, Elven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 20 pp. 1 Healer’s kit.
Olunt Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'1" southern man, he is generally shirtless and showing off his tattooed chest. His hair is long and silver with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: The child of southern immigrants he idolized his mother. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: To unite with his sister; and many drow want him driven away
Flaws: Depressed. Bonds: Adventurer, Immigrant, Enemies, Family. Occupation: Masseuse
Voice: Smooth and feminine
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 16 (+3) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll, Terran, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Dagger Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She carries a battered monstrous two handed axe and tarnished glaive as well. She wears a wide-brimmed hat to hide her balding. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a bit of a xeno-phobe, disliking non-Tabaxis.
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.
Motivation: She is not mentally stable, and does not behave rationally; and retire the richest woman in the north
Ideals: Fighting, Entrepeneur. Flaws: Insane, Disease, Racist. Occupation: Detective
Voice: Slurs words
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 160 gp.
Sarah Marston, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she typically wears a sleeveless long coat of deep brown leather and dull red iron scale mail. Her hair is long and chestnut with streaks of golden, and is pulled back with small brown clips. She has a tattooed face.
Personality: Abrasive and pushy, she has a hard time making friends. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: A powerful brothel owner made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: She'd like to take her coworkers down a peg; and to be a herbalist again
Ideals: Persistence. Flaws: Antagonistic, Fearful. Bonds: Mentor, Job. Occupation: Painter
Voice: Breathy voice
Attributes [hide]
Medium (4'7") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 15 (+2) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 160 gp.
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