Efferil Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. His hair, while still mostly auburn, has prominent grey streaks. He wears crescent spectacles with a black brim.
Personality: Calm and collected, he is a well trained Herbalist. He is frequently practicing swordplay.
History: Efferil lived on a farm with his father, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Herbalist. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Expand his business; and sabotage a competitor
Flaws: Shy. Bonds: Attractive, Job, Military, Family. Occupation: Herbalist
Voice: Scratchy, weak
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 70 gp.
Mardred Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She wears a simple burlap shirt and baggy pants. She conceals her axe with her veritable burlap sack of a shirt. Her hair, while still mostly blonde, has prominent grey streaks. Her eyes are brown and catlike.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is able to make almost anything out of random pieces of junk.
History: She was born to loving parents in a slum to the east. Like her mother and her sister before her, after school she went straight into learning to become a Jeweler. She struck the Jeweler job and began her own company from there.
Motivation: She wants to meet her childhood hero.
Ideals: Gifted. Bonds: Adventurer, Poor, Job. Occupation: Jeweler
Voice: Old thin voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 23 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 40 pp.
Gillyd Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With bright blonde hair. She wears a mask on her face.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Gillyd is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Gillyd was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: To unite with her sister; and doesn't want to be a architect and was forced into it by her family
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Family, Poor. Occupation: Architect
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 9000 cp. 1 Masterwork Musical instrument.
Vezera Yarjerit, Female Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'3", this woman has a large black mantle and cape that has been intricately interwoven into her brown robe. Her white crest is matted, messy, and big. She is baby faced.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She is the product a well kept family trust fund and as such has never really known need. She went to a religious school and was inspired by the priests there in charitable deeds. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She is greedy.
Ideals: Joker. Flaws: Ugly. Bonds: Rich, Religious, Adventurer. Occupation: Sailor
Voice: Rolls R's
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 9 (-1) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Aquan, Infernal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Just what you see.
Suhnae Eathalena, Male Elf [Permalink]
Personal [hide]
Description: 5'3" and lanky with angular features, he is an attractive figure. He sports tan clothing, slightly heavier than average wear. He has styled his white hair well, parting it to the right. His eyes are likewise violet.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: The child of a Brewer, who enjoyed hunting, Suhnae was taken on many hunting expeditions. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Antagonistic, PTSD. Bonds: Attractive, Nature. Occupation: Miner
Voice: Irish accent
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 120 pp.
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Their contribution stands as a beacon of hope for all adventurers!
