Sindri Turen, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is well dressed, constantly wearing a tan suit, white shirt, and grey tie. He is bald on top and has large brown tufts of hair around his ears. His eyes are a pleasant hazel.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a very good compulsive liar and kleptomaniac.
History: Sindri hails from a village terrorized by illithids. In his 13th year, his parents were killed by a illithids raid, leaving Sindri alone in the world. After a stint in an orphanage, he was adopted. He has recently gotten a pet goose that steals things from people.
Motivation: Revenge; and seeks redemption
Ideals: Athletic. Flaws: Ugly, Mundane. Bonds: Criminal record, Enemies. Occupation: Guard
Voice: Low and grunting
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Vrondiss Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His crest is short and silver. His gold eyes dart from person to person to random spaces in the air.
Personality: A skeptical and narcissistic man, Vrondiss's first love is himself. His second love is also himself. He also hits on women, regardless of circumstances.
History: Born in the north to a Ploughman, Vrondiss learned a great deal about his mother's area of expertise. A gifted student he started as a Animal Trainer, but he got bored and became a Ploughman. He then took over the family business and is one of the better Ploughman for hire.
Motivation: He's in love; and nothing but the best is good enough for him
Ideals: Impeccable. Bonds: Rich, Immigrant, Has a crush, Job. Occupation: Ploughman
Voice: Loud with bravado
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 700 sp. Red-brown spinel (80 gp).
Qualen Timbers, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a blue vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his blue boots flare out at the collars. His tied-back hair is white. His amber eyes peer out from beneath his top blue hat.
Personality: Prone to second guessing himself, he comes off as nervous. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in a small village he learned the ways of the warrior from his father. His parents enrolled him in a Aristocrat school at a young age so that he could practice his arcane talents. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Wants to have a good time and be beloved; and meet up once more with his childhood friend
Ideals: Fighting, Gifted, Optimist. Flaws: Shy. Bonds: Adventurer. Occupation: Jeweler
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Goblin, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 4000 cp. 1 Banded mail.
Gerard Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His skin is fair and his fingers are delicate and long. He has styled his golden hair well, parting it to the left. His amber eyes are passionate and lively.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is a logical person and will generally grow upset if things defy logic and science.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Gerard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gerard decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.
Motivation: He is greedy; and money/treasure
Ideals: Logical, Artistic. Bonds: Attractive, Criminal record, Rich. Occupation: Dilettante
Voice: High pitched, excited
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. 1 Silk rope.
Fibblestib Nackle, Male Gnome [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with wide-brimmed hat. He is portly but not overly obese. He has wavy red hair. His fierce amber eyes like to dwell on things.
Personality: Fibblestib hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He struck it rich when he found rare goods in large quantities. He used his abilities to travel the world and help people.
Motivation: A strong sense of loyalty to Dwarven people; and money/treasure
Ideals: Artistic, Philantrophist. Flaws: Racist. Bonds: Rich, Military. Occupation: Guard
Voice: Dark and ominous
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 90 gp. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
