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NPC Generator

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Advanced [show]


Lance Alston, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he typically wears a sleeveless long coat of deep grey leather and dull white iron scale mail. His deerstalker hat is riddled with cuts and holes. His green eyes have a joyful gleam in them most of the time.

Personality: Overbrimming with self-confidence, Lance isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Detective business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Further expansion of business.

Ideals: Impeccable, Fighting, Persistence. Flaws: Ugly. Bonds: Job. Occupation: Detective

Voice: Whispers

Attributes [hide]

Lance Alston, Male Human Ranger 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 30 gp.


Social Check DCs


Menny Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of death around her neck, and a pickaxe on her belt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'4" when asserting herself. Her hair is always cut to a buzz. Her half smiles and brown eyes are beguiling and draw you in.

Personality: She can speak with the recently deceased. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Menny was born the youngest of three triplets. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. By chance she met her brother recently and the two have been together since.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Attractive, Family. Occupation: Bowyer

Voice: Raspy

Attributes [hide]

Menny Loofollue, Female Gnome Warlock 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)14 (+2) 14 (+2)13 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 4000 cp. 1 Antitoxin.


Social Check DCs


Enna Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is wearing the road beaten gear of a warrior. Her chestnut hair has been sun bleached extensively. Her blue eyes lackadaisically let the world flow into them.

Personality: A skeptical and narcissistic woman, Enna's first love is herself. Her second love is also herself. She is used to getting what she wants. In part because she is a meticulous planner.

History: Enna hails from a village terrorized by gnolls. When money was particularly tight she was walking through alleys when she overheard a Bellfounder hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Many gnolls want her driven away.

Ideals: Fighting, Impeccable, Professionalism. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Bellfounder

Voice: Prounounces S like Z

Attributes [hide]

Enna Sylvaranth, Female Elf Wizard 1
Medium (4'9") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)16 (+3) 16 (+3)16 (+3)
Skills Intimidation +5, Religion +5
Senses Passive Perception 13
Languages Common, Elven, Halfling, Goblin, Aquan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 1000 cp. Eye agate (5 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ermina Mitchell, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has styled her red hair well, parting it to the left. She is baby faced.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She left for the east, certain she would find work there.

Motivation: She is a bit of a kleptomaniac.

Ideals: Opinionated, Justice. Bonds: Immigrant, Criminal record, Religious, Slave. Occupation: Locksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Ermina Mitchell, Female Half-Elf Warrior 5
Medium (5'4") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)11 (+0) 15 (+2)15 (+2)
Skills Athletics +5, Medicine +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5

Possessions: 20000 cp. Eyepatch with mock eye of sapphire and moonstone (600 gp). Large well-done wool tapestry (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Brass mug with jade inlays (200 gp). 1 Masterwork Common Melee.


Social Check DCs


Quarion Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He wears a tan collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He is portly but not overly obese. His golden hair is unkempt and raggedy. He has violet eyes and a tan hat with a black feather.

Personality: He is fixated on the number 28. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Quarion grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Poor, Adventurer. Occupation: Body Guard

Voice: Posh accent

Attributes [hide]

Quarion Koehlanna, Male Elf Monk 2
Medium (5'2") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)15 (+2) 15 (+2)16 (+3)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Infernal, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4

Possessions: 210 gp. 1 Masterwork manacles.


Social Check DCs

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