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NPC Generator

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Advanced [show]


Thiala Wilborn, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a yellow tunic with grey highlights, and long white pants that bunch up around her shoes. She sports a flattop hair cut. She has a dull look in her amber eyes.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. As long as the job gets done she does not care how it got done.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was an athlete and attended two major summer competitions. She never won. Recently she has begun working with bootleggers and crooks.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she loathes her own lifestyle

Ideals: Professionalism, Gifted, Athletic. Flaws: Depressed. Bonds: Criminal record. Occupation: Bather

Voice: Sounds elderly

Attributes [hide]

Thiala Wilborn, Female Half-Elf Cleric 3
Medium (5'3") Half-Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)13 (+1) 11 (+0)11 (+0)
Skills Perception +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 16000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Manfred Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a brown shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His white hair is heavily combed to the right. This amber eyed northerner is not easily forgotten.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a Animal Trainer, his mother struggled to pay the bills. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He tends to his Painter job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Painter responsibilities is difficult; and expand his business

Flaws: Shy. Bonds: Attractive, Job, Poor, In love. Occupation: Painter

Voice: Sensual and smooth

Attributes [hide]

Manfred Lindsey, Male Human Fighter 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)9 (-1) 15 (+2)10 (+0)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Smoky quartz (30 gp). 3 Antitoxin.


Social Check DCs


Chem Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears baggy black pantaloons and a brown scarf. His hair is black, silky, and of moderate length. His fierce red eyes like to dwell on things.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: He loathes his own lifestyle.

Ideals: Philantrophist. Flaws: Depressed, Disease, Insomniac. Bonds: Attractive. Occupation: Roofer

Voice: Speaks with squeezed throat

Attributes [hide]

Chem Ideal, Male Tiefling Druid 3
Medium (6'10") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 33 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)15 (+2) 14 (+2)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 2000 sp.


Social Check DCs


Paggen Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He tends to wear a blue poncho over his likewise colored trousers and shirt. His auburn hair is lengthy. His eyes, though not visible through his cowl, are brown.

Personality: He is very quiet and rarely speaks above a whisper. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Paggen grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Paggen. Being a Animal Trainer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Athletic, Fighting. Flaws: Shy. Bonds: Nature, Criminal record. Occupation: Animal Trainer

Voice: Rolls R's

Attributes [hide]

Paggen Fapplestamp, Male Gnome Cleric 3
Small (3'2") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)9 (-1) 11 (+0)12 (+1)
Skills History +1, Intimidation +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Deep blue spinel (200 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Ahrim Temperance, Male Tiefling [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a green vest and prefers grey and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His whole body is exceptionally muscular. He has dyed his greying white hair a little too much giving a sharp white color. He wears a mask on his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: From birth he was tutored by a cruel and relentless mentor. Like his mother and his sister before him, after school he went straight into learning to become a Shepherd. He then took over the family business and is one of the better Shepherd for hire.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Opinionated. Flaws: Ugly. Bonds: Immigrant, Job, Mentor. Occupation: Shepherd

Voice: Loud with bravado

Attributes [hide]

Ahrim Temperance, Male Tiefling Cleric 1
Medium (6'5") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)16 (+3) 12 (+1)17 (+3)
Skills Nature +5, Performance +5
Senses Passive Perception 11
Languages Common, Sylvan, Draconic, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 500 sp.


Social Check DCs

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