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Wymar England, Male Human [Permalink]

Personal [hide]

Description: He likes to wear grey tank tops with black pants. He has a small bristly mustache and wavy white hair. His fierce hazel eyes like to dwell on things.

Personality: He will rave to anyone who will listen. As long as the job gets done he does not care how it got done.

History: Wymar was born the youngest of three triplets. He helped his father out around the business and became quite the natural. He has achieved small success as a Adventurer.

Motivation: To reunite with his absent father; and he is terrified, and will act out of fear

Ideals: Professionalism. Flaws: Insane, Fearful. Bonds: Family, Job. Occupation: Adventurer

Voice: High pitched, excited

Attributes [hide]

Wymar England, Male Human Druid 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)13 (+1) 13 (+1)10 (+0)
Skills History +3, Performance +2
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 110 gp. 3 Tanglefoot bags.


Social Check DCs


Traulam Aloro, Female Elf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She dresses well, typically a more casual-formal manner. She is an epitome of beauty. Her hair is greying and her face has many wrinkles. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Cocky and sure of herself, she believes she is the best Hunter born in the past three hundred years. She also has developed a complete distrust of the Glassblower profession.

History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Traulam took refuge in the old dungeon and found the beat up monstrous two handed axe and armor she uses now. Recently the stress of being a Hunter has made it difficult for her to sleep.

Motivation: She'd like to take her coworkers down a peg; and she is not mentally stable, and does not behave rationally

Flaws: Insomniac, Insane. Bonds: Attractive, Job, Nature. Occupation: Hunter

Voice: Boston accent

Attributes [hide]

Traulam Aloro, Female Elf Aristocrat 1
Medium (4'9") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)13 (+1) 14 (+2)15 (+2)
Skills Performance +4
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Vicky Ray, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a tight fitting violet shirt and pants. Her hair, while still mostly auburn, has prominent grey streaks. Her thin eyebrows rest above her beady amber eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born in the west to a Mortician, Vicky learned a great deal about her father's area of expertise. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Due to her spouse's obsession with being a Dilettante they were divorced and she won custody of their son. She worked as a Mortician, and she later adopted a second son.

Motivation: Sabotage a competitor.

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Job, Family. Occupation: Mortician

Voice: Loud with bravado

Attributes [hide]

Vicky Ray, Female Half-Elf Warlock 1
Medium (4'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)15 (+2) 17 (+3)12 (+1)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Goblin
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 80 gp.


Social Check DCs


Anselm Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fitting clothing which further accentuates his frame. He has shaved his head bald. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He exudes charisma. He is a tour de force of persuasion. He has a small toy that he constantly fidgets with.

History: Born to a Mercenary, his mother struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Interpreter. He now owns his own business.

Motivation: Further expansion of business; and to end his boredom

Flaws: Addict, Mundane. Bonds: Attractive, Poor, Job. Occupation: Interpreter

Voice: Hard of hearing, loud

Attributes [hide]

Anselm Qualanthri, Male Half-Elf Aristocrat 1
Medium (5'10") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)16 (+3) 10 (+0)16 (+3)
Skills Persuasion +5, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Infernal, Aquan, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 pp. Azurite (14 gp).


Social Check DCs


Oriel Camden, Female Human [Permalink]

Personal [hide]

Description: This woman wears a grey shirt with thin brown vertical stripes and tan pants. She has a penchant for wearing a ring with an oversized jet on her right hand. Her hair is brown and curly. Her green eyes dart from person to person to random spaces in the air.

Personality: Abrasive and pushy, she has a hard time making friends. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: A powerful slaver made her what she is. She went to a religious school and was inspired by the priests there in charitable deeds. She has been saving her money to try and buy her sister's freedom.

Motivation: Money/treasure; and marry her sister to traveling adventurers

Flaws: Antagonistic. Bonds: Rich, Family, Mentor, Religious. Occupation: Doctor

Voice: American accent

Attributes [hide]

Oriel Camden, Female Human Druid 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)14 (+2) 14 (+2)13 (+1)
Skills History +4, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 20 gp. Black pearl (300 gp).


Social Check DCs

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