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Advanced [show]


Kansif Harper, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She tends to wear a black poncho over her likewise colored trousers and shirt. She has shaved her head bald. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Kansif hails from a village terrorized by gnolls. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: She wants revenge against gnolls; and several ex partners dislike her way of doing things and want revenge

Ideals: Athletic, Philantrophist. Flaws: Antagonistic, Hedonist. Bonds: Enemies. Occupation: Fletcher

Voice: Loud with bravado

Attributes [hide]

Kansif Harper, Female Half-Orc Barbarian 1
Medium (5'5") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 16 (+3)9 (-1) 10 (+0)12 (+1)
Skills Athletics +6, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +2

Possessions: 90 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Arara Cithreth, Female Elf [Permalink]

Personal [hide]

Description: She wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a hammer, but if one is not available she will default to her lance. Her attire stands in sharp contrast to her lance, which is beautifully polished and possesses an ornate carving of a card on it. She wears a feathered hat to hide her balding. Her face is scarred and worn.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is content; and she is terrified, and will act out of fear

Ideals: Justice, Artistic. Flaws: Ugly, Fearful. Occupation: Junk Dealer

Voice: Slurs words

Attributes [hide]

Arara Cithreth, Female Elf Barbarian 3
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 19 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)17 (+3) 10 (+0)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Terran, Dwarven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. An abacus with copper, silver and gold markers (120 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Grigi Skelton, Female Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a black shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. Her hair is short and red. Her skin is flawless and her violet eyes scan people very quickly.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Sold as a small child to a wizard, Grigi was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her childhood dream was to be a Barkeep, but she was a colossal failure. She has drifted from career to career and currently works as a Tailor.

Motivation: Further expansion of business; and she'd like to take her coworkers down a peg

Ideals: Optimist. Flaws: Terse. Bonds: Attractive, Mentor, Job. Occupation: Tailor

Voice: Spits words with contempt

Attributes [hide]

Grigi Skelton, Female Half-Orc Rogue 2
Medium (6'3") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)12 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Athletics +2
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs


Himo Sherman, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a yellow and tan robe with the hood down. He is bristling with hidden weapons, mostly morningstars and scythes. His brown hair is still thick. He tend to wears goggles to shield his eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He also has developed a complete distrust of the Courier profession.

History: He was born on a small isolated farm. Through the years after Himo was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Himo's father didn't care for him much, and the feeling was mutual. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help; and further expansion of business

Ideals: Joker. Flaws: Antagonistic. Bonds: Criminal record, Job, Nature. Occupation: Priest

Voice: Middle-eastern accent

Attributes [hide]

Himo Sherman, Male Half-Elf Expert 2
Medium (5'11") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)15 (+2) 12 (+1)10 (+0)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 120 gp. Amethyst (40 gp). Lapis lazuli (12 gp). Rose (40 gp).


Social Check DCs


Two Llamas In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a robe, a symbol of magic around his neck, and a whip on his belt. He has moderate length red fur. His eyes, though not visible through his cowl, are blue.

Personality: He is almost excessively polite to everyone, even when angry. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Two Llamas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Extrovert. Flaws: Shy. Bonds: Rich. Occupation: Fletcher

Voice: Speaks with a cold

Attributes [hide]

Two Llamas In the Storm, Male Tabaxi Fighter 1
Medium (5'4") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4

Possessions: 800 sp.


Social Check DCs

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