Umpen Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He tends to wear a large tan jacket. He carries with him a set of tridents, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has styled his blonde hair well, parting it to the right. His brown eyes are slightly larger than normal.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Umpen is combative with any and all who dare try his patience in the slightest.
History: Umpen was born the youngest of three triplets. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He's in love; and doesn't want to be a knight and was forced into it by his family
Ideals: Fighting, Impeccable, Justice. Bonds: Family, Rich, Has a crush. Occupation: Knight
Voice: Squeaky
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 20 pp.
Flame Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest, and carries falchions. Her beige fur has been sun bleached extensively. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Flame lived on a farm with her father, near the main road leading to a nearby town. She worked as a nervous Fortune-teller and found it very stressful. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To unite with her sister.
Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Family, Job. Occupation: Fortune-teller
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'10") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 6000 cp. 1 Banded mail.
Fibblestib Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He tends to wear a large tan jacket. His golden hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He acts crazy and hedonistic. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Fibblestib is combative with any and all who dare try his patience in the slightest.
History: He was raised in a mountains tribe. He took every job he could get his hands on, but the opportunities for Gnomes in the east were limited. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often; and to get a good night's sleep
Ideals: Athletic, Justice. Flaws: Insomniac, Hedonist. Bonds: Nature, Immigrant. Occupation: Courier
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 41 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 100 gp. 1 Chain shirt. 1 Breastplate. 1 Banded mail.
Theriatis Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants, and carries scimitars. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. This violet eyed westerner is not easily forgotten.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was turned out during the war. He and his family wandered west to less war torn lands. He became a Blacksmith soon after.
Motivation: He's repulsed by the PC; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Antagonistic, Mundane, PTSD. Bonds: Attractive, Job. Occupation: Blacksmith
Voice: Strong lisp
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 5000 cp. 1 Silk rope.
Pearl Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 2'11" has a big stupid grin on her face most of the time. She wears white painted combat armor at almost all times. She has wavy red hair. Her eyes are a pleasant gray.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Animals are drawn to her, and she is able to talk to them.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Miller. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: To unite with her brother.
Ideals: Joker, Gifted. Bonds: Job, Family. Occupation: Miller
Voice: Nasally tone
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 9 (-1) | 17 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Auran, Sylvan, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. Star rose quartz (80 gp).
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