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Advanced [show]


Immeral Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He plays an instrument quite well.

History: Immeral was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. His father was very strict, and drilled into him lessons on being the perfect gentleman. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Impeccable, Artistic. Bonds: Attractive, Poor, Adventurer. Occupation: Navigator

Voice: Hard of hearing, loud

Attributes [hide]

Immeral Caerdonel, Male Elf Warrior 1
Medium (4'9") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)11 (+0) 10 (+0)16 (+3)
Skills Athletics +4, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 400 sp.


Social Check DCs


Artin Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: This woman stands a little under 3'10" and is a bit bulky. She is very muscular particularly in the legs. She wears tattered old clothes. Her white hair is singed and shortened. Her gray eyes dart from person to person.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Artin was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Ugly, Insomniac. Bonds: Poor, Adventurer. Occupation: Marshal

Voice: Slow speaker

Attributes [hide]

Artin Loderr, Female Dwarf Rogue 2
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)16 (+3) 13 (+1)11 (+0)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Gnoll, Druidic
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 1 Superior lock.


Social Check DCs


Bertram Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a red deerstalker hat and red clothes. He has a very tight haircut. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Opinionated. Flaws: Ugly, Addict, Impulsive. Bonds: Mentor, Adventurer. Occupation: Gardener

Voice: Australian accent

Attributes [hide]

Bertram Greenleaf, Male Halfling Sorcerer 1
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)9 (-1) 12 (+1)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Artisan’s tools.


Social Check DCs


Art Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has wavy brown fur. Her eyes are yellow.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She helped her mother out around the business and became quite the natural. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: An old rival family wants her found; and find a way to reverse the transformation of her sister

Ideals: Opinionated, Persistence. Bonds: Religious, Job, Family. Occupation: Locksmith

Voice: Jittery and nervous

Attributes [hide]

Art Mist, Female Tabaxi Wizard 3
Medium (5'11") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)14 (+2) 15 (+2)16 (+3)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Undercommon, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1800 sp. 1 Masterwork Common Melee.


Social Check DCs


Right-Handed Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a fancy brown dress. She has wavy white fur. She tend to wears goggles to shield her eyes.

Personality: She is happy with her job as a Ploughman. She turns her eye from what people do, preferring to live and let live. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Right-Handed was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Right-Handed was born on a far southern mountains where she grew up under the tutelage of her father, an expert Ploughman. She has worked as a Ploughman like her father before her.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Impulsive. Bonds: Attractive, Job, Poor, Immigrant. Occupation: Ploughman

Voice: Spanish accent

Attributes [hide]

Right-Handed Of Storm, Female Tabaxi Warrior 5
Medium (6'2") Tabaxi, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)13 (+1) 15 (+2)14 (+2)
Skills Perception +5, Religion +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 90 pp.


Social Check DCs

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