Leshanna Mystralath, Female Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears professional attire. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her eyes, though not visible through her cowl, are violet.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with lycanthropy at a very young age, Leshanna has worked very hard to control her curse. She hasn't been sleeping well lately.
Motivation: She feels kind of lost in life.
Ideals: Justice. Flaws: Depressed, Disease, Insomniac. Bonds: Attractive. Occupation: Sage
Voice: Pronounces O like U
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 9 (-1) | 14 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 16
Languages Common, Elven, Ignan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 3000 cp.
Manfred Huxley, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He is physically well-built. His blonde hair is styled in orderly dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He exudes charisma. He is a tour de force of persuasion. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He comes from a rich western family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has never given up on his painting dream.
Motivation: He is greedy; and money/treasure
Ideals: Fighting, Artistic. Bonds: Attractive, Rich, Nature. Occupation: Engraver
Voice: Slow speaker
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Undercommon, Goblin
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Baern Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He very much looks the part of a Performer. His chestnut hair is cut short with large spiked bangs in the front. His green eyes dart from person to person.
Personality: Always inclined to offer people food he seems plenty friendly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his mother's forge. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He'd like to take his coworkers down a peg; and he's looking for his big break
Ideals: Philantrophist. Flaws: Forgetful. Bonds: Job, Military, Adventurer. Occupation: Performer
Voice: High pitched and raspy
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. Red garnet (70 gp).
Ulfgar Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a grey shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His silver hair is lengthy and is close to two feet long. His green eyes dart from person to person.
Personality: He exudes charisma. He is a tour de force of persuasion. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised in a mountains tribe. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Someone believes him a fraud; and wants a kiss
Ideals: Athletic, Justice, Gifted. Bonds: Attractive, Nature. Occupation: Spice Merchant
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 19 (+4) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 90 gp.
Markosian Murder, Female Tiefling [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a green shirt with thin black vertical stripes and grey pants. Her red hair has been sun bleached extensively. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is calm most of the time but flees social interaction. She is skeptical of what others tell her and is slow to trust.
History: Markosian was born the youngest of three triplets. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Markosian grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Markosian. Being a Dyer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To unite with her sister; and she is currently in port desperately looking for someone to get her out
Flaws: Shy. Bonds: Family, Criminal record, Slave. Occupation: Dyer
Voice: Spanish accent
Attributes [hide]
Medium (6'0") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Goblin, Druidic, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 6000 cp.
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