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NPC Generator

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Advanced [show]


Percival Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats, and carries maces. He has no hair. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He enjoys reading and quiet.

History: Percival was born the youngest of three triplets. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Find a way to reverse the transformation of his sister; and to share knowledge with the world

Ideals: Fighting, Gifted, Logical. Flaws: Ugly. Bonds: Family, Job. Occupation: Mercenary

Voice: Booming voice

Attributes [hide]

Percival Livingstone, Male Human Commoner 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)9 (-1) 13 (+1)11 (+0)
Skills Arcana +1, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Mreksh Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his quarterstaff always slung over his shoulder. He carries with him a set of quarterstaffs on his belt, each one with a emerald on the hilt. His crest is short and brass. His red eyes are slightly larger than normal.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Mreksh was left his mother's suit of armor and trained in its use and care. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Cynical, Antagonistic. Bonds: Military, Slave. Occupation: Shoemaker

Voice: Strong lisp

Attributes [hide]

Mreksh Baharoosh, Male Dragonborn Monk 1
Medium (6'4") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)10 (+0) 8 (-1)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 4000 cp. 1 Magnifying glass.


Social Check DCs


Moon Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man wears a robe, a symbol of death around his neck, and a monstrous two handed axe on his belt. His clothes are grease stained in places. His white fur is matted, messy, and big. His face is covered beneath a completely black helmet.

Personality: While he acts the brute, he is far gentler than he would appear. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: The child of southern immigrants he idolized his father. Moon was born on a far southern desert where he grew up under the tutelage of his father, an expert Herbalist. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Moon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Herbalist

Voice: Squeaky

Attributes [hide]

Moon Of Storm, Male Tabaxi Sorcerer 2
Medium (6'10") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 16 (+3)17 (+3) 13 (+1)18 (+4)
Skills Acrobatics +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Aquan, Auran, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 200 sp.


Social Check DCs


Kasdeya Harm, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her dark red hair is singed and shortened. She has white eyes.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born at the edge of vast desert. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.

Motivation: She wants to meet her childhood hero.

Flaws: Ugly. Bonds: Adventurer, In love, Nature, Rich. Occupation: Herbalist

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kasdeya Harm, Female Tiefling Warrior 3
Medium (6'5") Tiefling, Lawful Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)11 (+0) 15 (+2)15 (+2)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +4

Possessions: 300 gp. Azurite (15 gp). Coral (40 gp).


Social Check DCs


Thea Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized white coat. She is physically well-built. Her white hair is thinning but still full. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: A deeply religious woman she believes everything happens for a reason. She is a font of random trivia from the lore and stories she has discovered

History: Born in a small village she learned the ways of the warrior from her father. She took every job she could get her hands on, but the opportunities for Halflings in the east were limited. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thea fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Logical, Fighting. Bonds: Religious, Immigrant. Occupation: Engraver

Voice: Farmer accent

Attributes [hide]

Thea Goldfound, Female Halfling Warrior 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)9 (-1) 14 (+2)11 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 60 gp. Red-brown spinel (130 gp).


Social Check DCs

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