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Advanced [show]


Cockaby Folkor, Male Gnome [Permalink]

Personal [hide]

Description: 3'6" and lanky with angular features, he is an attractive figure. He wears blue leather gloves, a blue jacket, and tight pants. His golden hair has been sun bleached extensively. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not trust anyone and sleeps with one eye open.

History: Cockaby was born with his mother's beautiful face. A few years later when the west was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: To get a good night's sleep; and he is not mentally stable, and does not behave rationally

Flaws: Secretive, Insane, Insomniac. Bonds: Attractive, Immigrant. Occupation: Mayor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Cockaby Folkor, Male Gnome Aristocrat 1
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 18 (+4)15 (+2) 14 (+2)11 (+0)
Skills Religion +4, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp. 1 Climber’s kit.


Social Check DCs


Alberich Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a grey costume with the symbols of his god on his torso. His head has been shaved. His brown eyes dart from person to person.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a island tribe. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He struck the Servant job and began his own company from there.

Motivation: Dragonborn compassion.

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Job, Nature. Occupation: Servant

Voice: Raspy

Attributes [hide]

Alberich Deepdelver, Male Dwarf Wizard 1
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 8 (-1)11 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 160 gp. 1 Banded mail.


Social Check DCs


Nelkin Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a red shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His black hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady brown eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. Further he is a bit of a stoner and is frequently out of it.

History: Nelkin hails from a village terrorized by gnolls. In his 13th year, his parents were killed by a gnolls raid, leaving Nelkin alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he wants revenge against gnolls

Ideals: Professionalism, Fighting. Flaws: Ugly, Addict. Bonds: Enemies. Occupation: Doctor

Voice: Deep voice with rolling R's

Attributes [hide]

Nelkin Brushgather, Male Halfling Rogue 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)18 (+4) 10 (+0)8 (-1)
Skills Arcana +6, History +6
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Terran, Draconic, Giant
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 gp.


Social Check DCs


Hadarai Lathalas, Male Elf [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and sports empty pouches on his belt. He has a long black beard with little hanging trinkets. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was raised in a white middle class family as the only child. He moved out west to avoid the crime he committed. He now mingles about in high society.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Flaws: Mundane, Insane. Bonds: Criminal record, Rich. Occupation: Slave Trader

Voice: Uses sign language

Attributes [hide]

Hadarai Lathalas, Male Elf Cleric 3
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)15 (+2) 17 (+3)15 (+2)
Skills History +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Elven, Terran, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 1400 sp. Red-brown spinel (150 gp). Chrysoberyl (150 gp).


Social Check DCs


Beatrice Marley, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a grey costume with the symbols of death on her torso, and is pretty ugly. Her hair is chestnut and very short. She wears round tiny glasses practically rammed into her face.

Personality: She is fixated on the number 82. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Beatrice was born into a poor family. Growing up, she dreamt of becoming a Fighter, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Due to her spouse's obsession with being a Shipwright they were divorced and she won custody of their daughter. She worked as a Animal Trainer, and she later adopted a second daughter.

Motivation: She has passion for adventuring and risk; and marry her brother to traveling adventurers

Flaws: Ugly, Insane. Bonds: Adventurer, Poor, Family. Occupation: Animal Trainer

Voice: Slurs words

Attributes [hide]

Beatrice Marley, Female Human Fighter 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 18 (+4)13 (+1) 13 (+1)10 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 30 gp.


Social Check DCs

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