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Advanced [show]


Williamina Soames, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing colorful clothing, dressed as a Shoemaker. She has dyed her greying white hair a little too much giving a sharp white color. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She loves telling others what to do and how they should feel about things. She is skeptical of what others tell her and is slow to trust.

History: When she was but 5 years old her parents immigrated from the east. Her childhood dream was to be a Beggar, but she was a colossal failure. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Williamina was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.

Motivation: She wants to get laid; and to settle down with her crush

Ideals: Opinionated. Flaws: Shy. Bonds: Immigrant, Job, Enemies, Has a crush. Occupation: Shoemaker

Voice: Loud with bravado

Attributes [hide]

Williamina Soames, Female Human Commoner 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)15 (+2) 13 (+1)14 (+2)
Skills Investigation +4
Senses Passive Perception 11
Languages Common, Aquan, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp.


Social Check DCs


Andram Pleasure, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a black vest and prefers red and black shirts. His boots appear to have been at one point steel toed but are quite worn down, and is pretty ugly. He has wavy brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Around other people he will do his best to conceal his emotions and appear jolly.

History: The child of a Bather, who enjoyed hunting, Andram was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Andram took refuge in the old dungeon and found the beat up flail and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Sabotage a competitor.

Ideals: Joker, Fighting. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Sellsword

Voice: Soft and melodious

Attributes [hide]

Andram Pleasure, Male Tiefling Druid 1
Medium (5'4") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)15 (+2) 9 (-1)18 (+4)
Skills Animal Handling +1, Nature +4
Senses Passive Perception 9
Languages Common, Orc, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp. Lapis lazuli (11 gp).


Social Check DCs


Nalral Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: 4'5" and muscular, this southern man wears an entirely brown suit with grey socks and a vest with buckled shoes. His auburn hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He cannot resist a sob story and will often dote over anyone who has one.

History: Sold as a small child to a slaver, Nalral was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now spends his time doing works of charity.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable, Philantrophist. Flaws: Insane. Bonds: Mentor. Occupation: Miner

Voice: Boston accent

Attributes [hide]

Nalral Burrowfound, Male Dwarf Warlock 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)13 (+1) 11 (+0)14 (+2)
Skills Deception +4, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 1300 sp.


Social Check DCs


Eldeth Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a worn and beaten armor. She is muscular with a powerful set of arms. Her brown hair is slicked back into a classic pompadour. Her green unseeing eyes seem to look past you.

Personality: She is witty, but her monotone delivery comes off as unnerving She is lazy and tries to find solutions quickly.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has been saving her money to try and buy her sister's freedom.

Motivation: Find a way to reverse the transformation of her sister; and marry her sister to traveling adventurers

Ideals: Joker. Flaws: Disease, Lazy. Bonds: Immigrant, Family. Occupation: Engraver

Voice: Squeaky

Attributes [hide]

Eldeth Brawnanvil, Female Dwarf Paladin 1
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 19 (+4)10 (+0) 11 (+0)12 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 sp. 3 Thunderstones.


Social Check DCs


Dagnal Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears baggy grey pantaloons and a green scarf. Her hair is greying and her face has many wrinkles. She has a dull look in her brown eyes.

Personality: She is a Courier first and foremost. She believes firmly that knowledge should be universal. She is obsessed with finding treasure.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She has chosen to use the inheritance that was left to her frivolously. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To be a Barrister again; and she'd like to take her coworkers down a peg

Ideals: Athletic, Artistic. Bonds: Job, Adventurer, Rich. Occupation: Courier

Voice: Ums and uhs a lot

Attributes [hide]

Dagnal Silverstone, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)13 (+1) 15 (+2)13 (+1)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 300 sp.


Social Check DCs

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