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Advanced [show]


Oriel Everly, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a worn and beaten armor. Her chestnut hair is wavy and long. Her gray eyes have a joyful gleam in them most of the time.

Personality: She is extraordinarily eccentric. The war was a terrible time for her, and Oriel does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: A powerful necromancer made her what she is. Her father was a soldier and died while she was still young. Oriel was left her father's suit of armor and trained in its use and care. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally.

Flaws: Insane, Depressed. Bonds: Military, Mentor, Slave. Occupation: Mason

Voice: Old thin voice

Attributes [hide]

Oriel Everly, Female Human Aristocrat 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)11 (+0) 10 (+0)11 (+0)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp.


Social Check DCs


Emerald Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His fur, while still mostly gray, has prominent grey streaks. His ears are large.

Personality: He dislikes all the random violence that takes place in the north. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Emerald lived on a farm with his mother, near the main road leading to a nearby town. He went to a religious school and was inspired by the priests there in charitable deeds. He has never given up on his poetry dream.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Pacifist, Artistic. Flaws: Ugly. Bonds: Family, Religious. Occupation: Armorer

Voice: Creaky witch voice

Attributes [hide]

Emerald Wing, Male Tabaxi Druid 1
Medium (6'3") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)15 (+2) 15 (+2)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 20 pp. Golden pearl (150 gp).


Social Check DCs


Urshar Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: She is typically in her Actor uniform. Her silver hair is drawn into a tight pony tail with a clover scrunchie. Her eyes are likewise amber.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She believes the world needs to unite to get rid of brigands once and for all.

History: Born to a poor family in the city she treasured whatever gifts she got. In her 16th year, her parents were killed by a brigands raid, leaving Urshar alone in the world. After a stint in an orphanage, she was adopted. She used her abilities to travel the world and help people.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Philantrophist. Bonds: Job, Enemies, Poor, Immigrant. Occupation: Actor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Urshar Rakankrak, Female Dwarf Fighter 1
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)12 (+1) 15 (+2)14 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 700 sp. Hematite (5 gp).


Social Check DCs


Merla Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears light armors faded through time and improper care. Her hair is always cut to a buzz. Her blue eyes dart from person to person to random spaces in the air.

Personality: Always inclined to offer people food she seems plenty friendly. The war was a terrible time for her, and Merla does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She served in the navy to pay for her family's outstanding loans. Her mother was a soldier and died while she was still young. Merla was left her mother's suit of armor and trained in its use and care. She used her abilities to travel the world and help people.

Motivation: She wants nothing more than to rejoin the army; and she feels kind of lost in life

Ideals: Philantrophist. Flaws: Depressed. Bonds: Military. Occupation: Herbalist

Voice: Speaks fast with a slight lisp

Attributes [hide]

Merla Deephollow, Female Halfling Fighter 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp.


Social Check DCs


Giselle Clare, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman wears silk and lounges about seductively. She wears a feathered hat to cover her moderate length white hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She speaks before she thinks and is too direct. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Giselle was born in the west. At a young age she loved to build and create. She went to a religious school and was inspired by the priests there in charitable deeds. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Persistence. Flaws: Impulsive. Bonds: Attractive, Poor, Religious. Occupation: Architect

Voice: Middle-eastern accent

Attributes [hide]

Giselle Clare, Female Human Paladin 1
Medium (4'8") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)16 (+3) 18 (+4)18 (+4)
Skills Religion +5, Sleight of Hand +2
Senses Passive Perception 14
Languages Common, Ignan, Gnoll, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Golden pearl (160 gp).


Social Check DCs

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