Hadarai Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his scythe. His white hair is matted, messy, and big. His thin eyebrows rest above his beady hazel eyes.
Personality: He dislikes all the random violence that takes place in the west. He takes great joy in being the best Architect in town.
History: He was born a particularly ugly child, much to the horror of his parents. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He ran away from his former home and has been making his living as a Architect for the past few years.
Motivation: Further expansion of business; and balancing his hectic life and new architect responsibilities is difficult
Ideals: Pacifist. Flaws: Ugly. Bonds: Job, Military. Occupation: Architect
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 600 sp.
Hamil Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a red collared shirt and white pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His black hair is knotted and matted. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. A true patriot, Hamil would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born several months after his father was called into army service. A freak accident while working with his Dilettante father left him crippled. He inherited the family business which he has now maintained for 14 years.
Motivation: Half-Orc compassion; and balancing his hectic life and new tanner responsibilities is difficult
Ideals: Optimist. Flaws: Disease, Racist. Bonds: Military, Job. Occupation: Tanner
Voice: Boston accent
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 13 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 70 gp.
Dagnal Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey costume with the symbols of luck on her torso. Her long golden hair reaches down to her waist. Her thin eyebrows rest above her beady amber eyes.
Personality: Aggressive, abrasive, and angry, Dagnal embodies much of what other species detest in the Dwarves. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Born to a Miller, her father struggled to pay the bills. After coming to the age of reason, Dagnal took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She would like to get married and retire; and she's repulsed by the pc
Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Navigator
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 50 gp. Brown-green garnet (110 gp). 1 Masterwork Common Melee.
Flame In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She is constantly adorned with expensive silk clothing, often dyed in bright pastel and grey, and wears rings and necklaces with large, colorful gems. Her orange fur is knotted and matted. She is baby faced.
Personality: A deeply religious woman she believes everything happens for a reason. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: The child of a Brewer, who enjoyed hunting, Flame was taken on many hunting expeditions. Her parents were killed by orcs in a raid when she was still a young child. The orcs captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Retire the richest woman in the east; and several ex partners dislike her way of doing things and want revenge
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Rich, Religious, Nature, Enemies. Occupation: Armorer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: Chrysoberyl (70 gp).
Diggory Evans, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is well dressed, but even with his fine clothing he looks run-down. His hair is short and golden. He has gray eyes.
Personality: Overbrimming with self-confidence, Diggory isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Diggory lived on a farm with his mother, near the main road leading to a nearby town. A gifted student he started as a Server, but he got bored and became a Barrister. He was granted necromantic powers by his dying sister.
Motivation: He is greedy; and to reunite with his absent mother
Ideals: Impeccable, Gifted. Bonds: Job, Family, Rich. Occupation: Barrister
Voice: Spits and sputters
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 24 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Celestial, Auran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 800 sp. 1 Banded mail.
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