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NPC Generator

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Advanced [show]


Theodoric Hartford, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears rags and sports a simple walking cane. He wears a feathered hat to hide his balding. His eyes are gray and he is always smoking a pipe.

Personality: He loves telling others what to do and how they should feel about things. He is lazy and tries to find solutions quickly.

History: He was born to loving parents in a slum to the north. Theodoric was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Theodoric decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Athletic, Opinionated. Flaws: Lazy, Mundane. Bonds: Poor, Criminal record. Occupation: Doctor

Voice: Speaks with squeezed throat

Attributes [hide]

Theodoric Hartford, Male Human Ranger 1
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)12 (+1) 13 (+1)15 (+2)
Skills Deception +4, Religion +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 4000 cp. A silver and pearl hairclip (10 gp).


Social Check DCs


Flask Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'2" has a big stupid grin on her face most of the time. She is dressed in earthy colors with a brown and green handkerchief worn on her left side. Her beige fur, when down, is lengthy. Her hazel eyes peer out from beneath her broad brown hat.

Personality: Flask is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born in the north, but her parents moved at a very young age to the south. Flask was born on a far northern mountains where she grew up under the tutelage of her mother, an expert Architect. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she is wracked by social anxiety

Ideals: Extrovert. Flaws: Fearful, Secretive. Bonds: Immigrant, Adventurer. Occupation: Architect

Voice: Jamaican accent

Attributes [hide]

Flask Wing, Female Tabaxi Druid 2
Medium (6'2") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)15 (+2) 18 (+4)13 (+1)
Skills History +4, Sleight of Hand +2
Senses Passive Perception 14
Languages Common, Giant, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 50 gp. 1 Breastplate.


Social Check DCs


Rimple Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'7" and wears a tan coat over a yellow low-cut shirt, and a deerstalker hat upon his head. His left leg appears badly burned and disfigured. He has a long chestnut beard with little hanging trinkets. He has blue eyes and a tan hat with a yellow feather.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. A true patriot, Rimple would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Gifted from a young age, Rimple studied abroad. Rimple liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted necromantic powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and revenge

Ideals: Gifted. Flaws: Selfish. Bonds: Military, Nature. Occupation: Priest

Voice: Jittery and nervous

Attributes [hide]

Rimple Silverthread, Male Gnome Bard 2
Small (3'7") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)11 (+0) 11 (+0)10 (+0)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 1000 cp. Red-brown spinel (130 gp). Chrysoberyl (130 gp). Silver pearl (130 gp). 1 Masterwork Common Melee.


Social Check DCs


Yvonne Melancon, Female Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender woman wears yellow trousers with grey and white striped suspenders. She wears various colorful collared shirts. Her golden hair is greasy and uncared for. Her eyes are likewise brown.

Personality: Yvonne is depressed about a lot of things. She tends to be a nihilist. When she's not drinking or sleeping the drinks off, she's doing singing.

History: She was born at the edge of vast forest. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Ruler work with an outfit from a few towns over. Ruler work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Ruler.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Nature, Job. Occupation: Ruler

Voice: Mumbles to self between sentences

Attributes [hide]

Yvonne Melancon, Female Half-Elf Warrior 4
Medium (4'8") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)11 (+0) 12 (+1)10 (+0)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 80 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Nedda Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She wears a tight fitting white shirt and pants. She carries with her a set of axes, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her silver hair is thinning but still full. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She feeds upon the attention of others.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Ranger school at a young age so that she could practice her druidic talents. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants revenge against drow

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Fisher

Voice: Spits and sputters

Attributes [hide]

Nedda Sunmeadow, Female Halfling Ranger 1
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)10 (+0) 13 (+1)11 (+0)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 80 gp.


Social Check DCs

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